Descripción
Todavía no hay descripción para este juego.
Carátulas (PAL / USA / JAP)
Capturas de pantalla
Sin capturas subidas todavía.
Mapas
Sin mapas subidos todavía.
Manual
Sin manual disponible todavía.
Trucos y secretos
Truco
If the bell is too noisy, put a sock in it!
C64
When you start the game you in a dungeon with the old man. Take the rock, torch and food, then give food and water to the old man. Talk to the old man, he will then give you a spode. Take this to the next room and dig, but be ready to throw. You will go down and come up in another room it's easy.
Commodore 64
Stand on the table, examine it, and throw what you find.
Commodore 64
Don't bother to exunguish the fire! Use some magic to get the stool.
Amstrad CPC
You must get and wear the gloves before cutting the fence with the secateurs.
Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel.
Enter the clock maker's by knocking on the door (logical, really).
Throw an object at the oil lamp to set fire to the shop.
Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel.
Enter the clock maker's by knocking on the door (logical, really).
Throw an object at the oil lamp to set fire to the shop.
Truco
The Wire Fence: Go to your back garden, get secateurs, go to the fence and cut wire with secateurs.
Truco
The Bull: Go to your conservatory, get cloth, go to the bull, show cloth to bull and drop cloth
Truco
The Canoe: Go to your bedroom, look under bed. get sock, go to boat-house, get bung, put bung in sock, slide doors. S, put sock in hole, get paddle and put canoe in water.
Amstrad CPC
I've got to the end of Jinxter and when Jannedor comes to the fireplace the fan falls off the wall In the kitchen and she goes away.
Cargadores (POKEs y líneas BASIC)
GO THROUGH. ENTER, LEAVE, SIT DOWN. SIT ON, GET OFF
retrieve the bracelet and charms
Disponible en
Ficha técnica
| Año | 1987 |
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ATARI ST / STE
COMMODORE 64
PC-DOS
ZX-SPECTRUM
ATARI XE
MACINTOSH
AMIGA
ARCHIMEDES
CPC 464, 664, 6128
APPLE II
ATARI 8-BIT COMPUTERS