⚭
Kung-Fu Master
Inicio › ZX-SPECTRUM › Kung-Fu Master

Kung-Fu Master

Disponible en

ZX-SPECTRUM ZX-SPECTRUM

Descripción

Todavía no hay descripción para este juego.

Carátulas (PAL / USA / JAP)

Capturas de pantalla

Sin capturas subidas todavía.

Mapas

Sin mapas subidos todavía.

Manual

Sin manual disponible todavía.

Trucos y secretos

Commodore
turn around when you get to him and walk back to the beginning of the hall. Instead of arriving at the beginning, you'll end up behind the enemy
Commodore
use a low punch. Push the joystick down and press the button as fast as you can
Commodore
hit him with a middle kick, then a low kick, then a flying kick. Finish him off by running at him while throwing low punches
Truco
Punch him in the head and it falls off like a coconut
Arcade
La patada baja de Thomas es el único recurso contra los enanos.
💡 Enviar un truco o secreto

Cargadores (POKEs y líneas BASIC)

POKE 27982,0
POKE 27982,0 Facilita el juego.
POKE 373S6.n n = velocidad
POKE 36869,0 Sin algunos enemigos.
POKE 37048,175:
POKE 37400 Inf. tiempo.
POKE 27982,0 Inf. vidas.
POKE 37356,n n = velocidad juego.
POKE 27982,0 Inf. vidas.
POKE 27982,0 Facilita el juego.
POKE 373S6.n n = velocidad
POKE 43870,0
POKE 43871,0:
POKE 43872,0:
POKE 43873,195 Inf. vidas.
POKE 38303,0 Saltos cómodos.
POKE 34256,19S Contacto automático.
POKE 36869,0 Sin algunos enemigos.
POKE 37048,175:
POKE 37400 Inf. tiempo.
POKE 27982,0 Inf. vidas.
POKE 27982,0 : Vidas infinitas.
POKE 37400,0 : Tiempo infinito.
POKE 43912,58 : Energía infinita.
80 REM Change 14 in line 50 for no. o f lives (not more than 9 9 though)
20 addr:addr-1:GOTO 30
30 READ bytes:IF bytes<>THEN be ELSE byte=VAL(bytes)
40 POKE addr,byte
50 addr:addr+1:GOTO 30
60 LOAD CALL &3A6A
70 DATA 01,60,01,11,37,b6
80 DATA 21,26,bf,ed,b0,01
90 DATA 02,01,21,40,30,11
100 DATA 40,00,ed,00,21,40
110 DATA 00,e5,21,00,6b
120 DATA 21,f2,01,e5,21,37
130 DATA 68,e5,21,bb,02,e5
140 DATA f1,f3,0f
150 DATA 3e,03,32,20,6a
POKE 34142,(1-128) number of amp lives for player 1 (RETURN) POKE 34147,(1-128) number of ing screen (RETURN) I (RETURN) makes the game easier to play. Start the game typing SYS 32768
FOR X=7424 TO 8960: POKE X,0:NEXT (RETURN)

Disponible en

Ficha técnica

Año1985