Lunar Jetman
Inicio ZX-SPECTRUM › Lunar Jetman

Lunar Jetman

Disponible en

ZX-SPECTRUM ZX-SPECTRUM BBC MICRO BBC MICRO

Descripción

Todavía no hay descripción para este juego.

Carátulas (PAL / USA / JAP)

Capturas de pantalla

Sin capturas subidas todavía.

Mapas

Sin mapas subidos todavía.

Manual

Sin manual disponible todavía.

Trucos y secretos

Spectrum
drive the buggy to the nearest teleporter, and teleport to the second one. If the alien base is within sight then return for the bomb and drop it on the base. Otherwise return to the buggy. The cannon must now be placed on top of the buggy and letman can remain safely in the buggy scoring points. Al this stage letman should drive to the teleporter furthest away from the alien base and continue shooting aliens until the missiles are launched. Wh en t h e missile has been launched jetman must teleport to the teleporter nearest the alien base to wait for the missile to appear overhead. If any aliens threaten jelman at this stage you can simply teleport him away for a second and then return when the danger has passed. Continue doing this whenever Ielman is in danger until the missile appears overhead at which stage he should get just behind the missile and destroy it. When the missile has been destroyed Ietman should return to his buggy via the teleporter. He should again drive his buggy to the teleporter furthest away from the alien base and repeat the process.
💡 Enviar un truco o secreto

Cargadores (POKEs y líneas BASIC)

POKE 36965,0
POKE 36212,0
POKE 36964,244
POKE 36965,3
48K ZX Spectrum
POKE 23693,71: BORDER 0: CLEAR 32767: 20 INK 0: LOAD"SCREENS": LOAD"CODE: CODE; 30 LOAD "CODE: LOAD "CODE; 40 POKE 23439,-20USR 1; P234'24 RI Now RUN this program and restart the tape which should continue to load as normal

Disponible en

Ficha técnica

Año1983