Descripción
Todavía no hay descripción para este juego.
Carátulas (PAL / USA / JAP)
Capturas de pantalla
Sin capturas subidas todavía.
Mapas
Sin mapas subidos todavía.
Manual
Sin manual disponible todavía.
Trucos y secretos
ZX Spectrum
Get the coin from 02, take it to the teleporter at Cl and prime it. Get the fuse from DO, take it to the teleporter and teleport to AO Swop the fuse for the fuel and get the drill from Al Teleport to Cl and use the drill to get the dynamite from C2 Teleport back to AO and use the dynamite to open the door in BO Get the coin from BO and prime the teleporter at 81 Get the fuse from AO and teleport from 81 to A2 Activate the laser at A3 Get the canister from B2 and put it in the chute at Al Teleport from 81 to A2 Get the card and return to ILT
Truco
push the terratron exactly where you want / Get Ihe teiratron to Ihe fmal screen and Sound Rarely a Gtrong point with Spectr / push the terratron through seven key energising colourlut and changing alien landscapes / there 3te plenty ol push / Don't linger against obstacles / it is possible to get it o
Truco
drop a chaff grenade on it to keep it from using its primary weapon, the rocket launcher
PC
PPEAB
PC
PPPEAB
Atari 2600
THE FLAMETHROWER CHANGED THE GAMEPLAY AWAY FROM THE ARCADE PAC-M
Cargadores (POKEs y líneas BASIC)
POKE 24683,0 Inf. munición
POKE 31014,0 Inf. munición
POKE 24680,n n = núm. de pantalla inicialPOKE 24683,0 Inf. munición
POKE 31014,0 n = núm. de pantalla inicialPOKEing a doubled number into the character—I, 2, 4, 8, 16, 32, 64 and finally 128
1 'Rambo - tape 464
90 DATA f2,01,e5,21,If
100 DATA bl,e5,21,bb,02,e5
10 DATA 21,9c,8e,36,00
110 DATA fl,21,e5,b7
120 DATA Il.d4,b7,f3,c9
20 DATA 23,36,00,23,36,00
30 DATA 21,ab,8e,36,00,c3
40 DATA 00,8f,21,2d,22
50 DATA 36,f8,21,40,20
60 DATA 11
90 DATA f2,01,e5,21,If
100 DATA bl,e5,21,bb,02,e5
10 DATA 21,9c,8e,36,00
110 DATA fl,21,e5,b7
120 DATA Il.d4,b7,f3,c9
20 DATA 23,36,00,23,36,00
30 DATA 21,ab,8e,36,00,c3
40 DATA 00,8f,21,2d,22
50 DATA 36,f8,21,40,20
60 DATA 11
POKE &748C,8:POKE 17808,68:68 DATA ll,fb,7b,81,13 t il,ed:21,55 I a:POKE f,a:NEXT:READ a,b:F0 71 DATA 7k,11,31,b9,8I t cl,8B KE a,b:38 CALL 29658:48 DATA 71,63,21,47,29736,8:81 DATA b9,21,16,b3,36,e2,23:>56 yMttsM:91 DATA;: 63 j2i, di, 7e, 36,88, c3:,da,6b:DATA 2 1 , 2 2 , W , i 6 , c 3 , c 5 ,21,97,C2,t5:118 m m t3«IB:118 FOR * = t 4 W I TO 14861:1 21 READ it:POKE 16396,23 - disables break key.
POKE 16396,201 - enables break key.
POKE 16396,165 replaces break with shift break.
Bypass 1 for printer.
10 POKE 16422,67:POKE 16423,0.SAVE"ALIEN[SS]49152",8,1
INTRODUC TION
1JKLZOWUYP3XWGVKS4
UIOL35NU3PUV)Q6C4
JR3KI6JU5P5KWBC.154
1E2LNC6UYI-IVWWGFAS4
10 seconds to comply
key in a secret combination periodically (to start a saved game, to exit the ship, etc)
POKE52,8:POKE56,2:CLR FORN=7:13^07679
PCS (Personality Control System)
FULL 16K PROGRAM * * INTERACTIVE GRAPHICS * SAVE GAME ROUTINE
POKE 44,76 (RETURN)
LOAD "",1,1
POKE 35009,234
POKE 35010,169
POKE 35011,254
POKE 35050,234
POKE 35051,169
POKE 35052,254
POKE 9673,255
POKE 9887,255PMBASE register at 54279
Disponible en
Ficha técnica
| Año | 2023 |
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