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Pac-Man

Disponible en

NINTENDO NES NINTENDO NES NINTENDO WII NINTENDO WII NINTENDO WII-U NINTENDO WII-U NINTENDO 2DS / 3DS NINTENDO 2DS / 3DS

Descripción

The NES port of the arcade classic.

Datos: IGDB · Redacción propia.

Carátulas (PAL / USA / JAP)

Capturas de pantalla

Sin capturas subidas todavía.

Mapas

Sin mapas subidos todavía.

Manual

📄 Pac-Man (NINTENDO NES) [pac-man-npm-4500-fc-jp-manual-600-dpi]

Trucos y secretos

PD (Personal Disk)
eating a 'power pill' made them temporarily vulnerable, enabling you to scoff them instead!
Truco
When you have used a power pill, move off the screen and back on again. The pill should have reappeared.
Truco
When you come to a Break Time. jump above the second CREDIT figure. This will add many points to your score.
Arcade
Pinky's behaviour suffers from a bug – if Pac-Man is facing in any direction other than up, Pinky will attempt to reach the space ahead of him. If Pac-Man is facing up, Pinky's target will still be ahead of Pac-Man, but four tiles left of where it should be.
Truco
come closer, closer, as close as you can
Arcade
Perfect Pac-Man sometimes takes in excess of six hours. Never losing a life, never missing a blue ghost or bonus and never making a mistake makes the achievement of 'perfect Pac-Man' unique.
Truco
La Partida Perfecta: completar los 256 niveles legales comiéndose todas las bolitas, pastillas de poder y engullendo a los fantasmas sin perder una vida. Primer logro en 1999 por Billy Mitchell; último y más rápido (3h 41m) por David Race.
Truco
3333360 puntos por obra y gracia de Billy Mitchell. En el nivel 256, la mitad derecha de la pantalla se rompe y se transforma en un galimatías donde se esconden 90 puntos extra.
Truco
Golpea 'B' rápidamente en la pantalla del título.
Truco
originally called Puck-Man
Arcade
Mastering Pac-Man 9. written in 1981 by Ken uston and published in 1982.
Arcade
9th Key
Truco
Pac-Man pattern
Namco Museum (Xbox/PS2)
score over 25,000 points on the two Pac games, you'll unlock two more: Pac-Mania and Pac-Attack
Truco
Note: The First Amendment Side Effects of Curing Pac-Man Fever
Truco
put the machine into service mode and wait for the settings screen to come into view, and then quickly toggle the service mode off and on. When an alignment grid appears on-screen, hold down the player 1 and player 2 buttons, while toggling service mode on and off again rapidly. If all of this is done correctly, the grid will remain on-screen. Finally, push the joystick up, left, right, and down, four times each, and the message MADE BY NAMCO will appear sideways on-screen
Truco
nueve rutas seguras que el jugador puede memorizar y seguir, con el total convencimiento de que no se encontrará con ningún fantasma y de que recogerá todas las frutas de bonus y atrapará a todos los enemigos cuando pueda hacerlo
Truco
puede empezar como fantasma o como Pac-Man. Además el juego poseía una suerte de 'niebla de guerra', por lo que no es visible el map
💡 Enviar un truco o secreto

Cargadores (POKEs y líneas BASIC)

Assign PM: Pacman87.
POKE 60174,n n = número de vidas
POKE 62367,60 vidas infinitas
POKE 601 SI.23 un paracaídas es suficiente para completar el juego
POKE 47693,0
POKE 47672,201
T, R, L, M, D, P, W.
POKE 38488,0 para vidas infinitas y POKE 45465, numero de vidas
pantalla de la muerte del nivel 246
BAIUKIVIA.Bliy
To load, press F3 on the keyboard (or dick on ii with the left mouse button). It isn' t fast al loading - ii takes a minute to gel going. II you' ve only S 12K of memory, you should disconnectall external disk drives before you turn your machineon
Power Pellet
see the tricks memory can play?
POKE 711,54
99 POKE A,128
get a copy of the its lack of success across the wildly successful Pac-Man cartridge free
RUNSONABBCMODELA IN 16K
I have poked the moving graphics on the screen instead of using print (ti T h addresses are in the range of 1024 to 1535
POKE 1,8:INPUT"WHAT IS YOUR NAME NOW";POKE 198
50 GOTO 100
70 SAVE 'PAC
This program is available on a cassette, direct from the author, P Harwood, 12 Upper Glen Road, Bridge of Allan, N r.
PCLEAR8:CLEAR 100,26000 CLOADM:
ludicrous-ly easy to program on any sprite-based machine
POKE2040,200:FOR T=OT02000:NEXT:GOTO5100
POKE2041,216:FOR T=OT02000:NEXT:SC=S+1:GOTO3500
POKE54277,0:POKE54278,240:POKE54273,100:POKE54296,15:POKE54276,129
POKE54276,128:RETURN
10 DEFINT a-z: DIM 10(15,12),s$(9).s$(7,3).i(7,1): SYMBOL 240,24,60,126,126,90,2/9,255.255:SYMBOL 241,255,195.255.255,255.255,255,165: SYMBOL 242,0,24,60,126,126,219.219.255:SYMBOL 243,255,195,195,102,126,60,24,0: SYMBOL 244,255,231,219,255.255.255.255.255.165 [OR]
POKEd o n t o th e screen
Just when you thought you'd never see his stupid face on the Spectrum again, Quicksilva goes and digs turn out of his grave - yes, Pac-Man's back This time he isn't going around gobbling dots; in Pac-Land, he's helping a lost fairy get home to fairyland!
helping a lost fairy get home to fairyland
LOAD "PAC-MAN",8,1 then type: POKE 34943,234 : POKE 34944,234 : POKE 34945,234 SYS 32760
POK Es
1. Fingertip athletics.
2. Much ado about an Englishman's home.
3. The glass houses inhabited by Bentley.
4. Sequel to the racing game which was in front at the start.
5. The follow-up to a gripping racing game.
6. Son of a lack-ass gorilla.
7. Two-way scrolling protection racket.
POKE 15907,32
POKE 36879,26

Disponible en

Ficha técnica

Año1984
GéneroArcade
DesarrolladorNamco Hometek
Editor/DistribuidorTengen
PlataformasFamily Computer Disk System, Nintendo 3DS, Wii, Family Computer, Wii U, Nintendo Entertainment System