⚭
Kings
Inicio › PC WINDOWS › Kings

Kings

Disponible en

PC WINDOWS PC WINDOWS

Descripción

Todavía no hay descripción para este juego.

Carátulas (PAL / USA / JAP)

Capturas de pantalla

Sin capturas subidas todavía.

Mapas

Sin mapas subidos todavía.

Manual

Sin manual disponible todavía.

Trucos y secretos

Truco
TALK KING and then go back outside. Go northwest to the garden and take the carrot, then go West/South/West till you get to the rock. Stand North of the rock and MOVE ROCK, LOOK HOLE, TAKE DAGGER. Go West twice then North and get the clover. Return to the gate. OPEN GATE then SHOW CARROT to the goat. Cross the bridge and try to guess the old creature's name, although even if you get it wrong, he still generously gives you the gold key. Return to the well and stand to the north of it. CUT ROPE, LOWER ROPE, CLIMB DOWN (use the down arrow). SWIM, FILL BUCKET then dive to the bottom and swim South West through the hole and THROW WATER at the dragon. Take the magic mirror, leave the cave and you will see a giant condor. Go South twice, LOOK IN STUMP, TAKE POUCH, Go East, swim across East again to where you found the dagger, go North, CLIMB TREE, LOOK NEST, GET EGG. Go North twice, GET WALNUT. OPEN WALNUT, go East and TAKE BOWL. Go to the woodcutter's and GIVE BOWL then FILL. TAKE FIDDLE, go to the witch's house, hide in the bedroom and when the witch goes to the oven, PUSH WITCH. Now go to the entrance to the giant's stairs and USE KEY to climb the stairs.
Truco
The door to the ogre's house and the trap door will both open at the right time during the game. If the ogre's door is closed then you may have missed some item, or you may still have some tasks to complete.
💡 Enviar un truco o secreto

Cargadores (POKEs y líneas BASIC)

g g_nightmare 1: Desbloquea el modo pesadilla sin necesidad de pasarse el juego.
g iddqd: Recibirás un mensaje secreto.
g set g_dragEntity 1: Recibes objetos del enemigo cuando cae.
g editor: Despliega el editor de niveles del juego.
g give PDA: Te da todas las PDAs del nivel en el que estás.
g pm_jumpheight [#]: Define lo alto que puedes saltar.
g pm_crouchspeed [#]: Define lo rápido que puedes caminar agachado.
g pm_noclipspeed [#]: Define tu velocidad en modo "noclip".
g pm_walkspeed [#]: Define
10 MEMORY 16503
20 LOAD 'FUSCREEN.BIN',16804
30 MEMORY 493$
60 LOAD 'LOADER2.BIN'
70 LOAD 'KUNGFU.BIN'
80 CALL &88C3
Fase 47: GJJQWCQWLJ
Fase 61: NJHFVXRSLY
Fase 73: ZHGVWRQDXN
Fase 79: RTWJZCCFHF
GJJQWCQWLJ
NJHFVXRSLY
ZHGVWRQDXN
RTWJZCCFHF

Disponible en

Ficha técnica

Año2018