The Way of the Exploding Fist
COMMODORE 64
defeat him with two flying kicks in three seconds
Códigos, pokes, contraseñas y atajos de los clásicos para COMMODORE 64
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
COMMODORE 64
defeat him with two flying kicks in three seconds
COMMODORE 64
turn it on to a two player game and simply beat the ying-yangs out of your opponent while he just stands there
COMMODORE 64
Para recoger los escudos del piso de arriba sólo tenéis que poneros al lado de uno de ellos y pulsar J. Para recoger los del piso central, pegar un golpe de puño a uno de nuestros compañeros cuando pase bajo un escudo y pulsar dos veces la J, con la primera pulsación os subiréis encima de él y con la segunda, cogeréis el escudo. Para coger el primer escudo del piso de abajo empezando por la izquierda subir por la escalera hasta que nuestra cabeza esté a la altura del escudo. También podéis coger de este modo el primero de la derecha.
COMMODORE 64
En la sala de lectura (Reading Room)...
COMMODORE 64
When swinging, flip Sir Fred to the outside of the rope at the last moment of each upswing to gain maximum possible height. If possible, take a running jump to get a good start.
COMMODORE 64
While stalking your intended quarry, try to remain on the opposite side of the thermal layer. This will significantly reduce your chances of being detected before reaching a good firing position. Do not shoot torpedoes in a straight line unless absolutely necessary. Enemies often shoot back down the same track. The best attack is to keep moving the PAP point so that your torpedo is guided in, but not activated until the last moment. That way, they can't decoy or jam your torpedo or even shoot back at you. It's often necessary to use the active sonar when going up against the Russian diesel subs. This gives your position away, but the alternative is to let them get away undetected by your pas
COMMODORE 64
To learn how to think like a real sub driver, use the HELP key frequently, especially while learning the game. The tactical computer will recommend certain actions to take, and before you know it, you'll be doing the right thing on your own.
COMMODORE 64
SHORTY
COMMODORE 64
'R R R, I an complete!'
COMMODORE 64
destroy the androids and the fuel drums
COMMODORE 64
change the name of player 1 to INTEGRA and it will stop you being knocked out of the game, or, for a laugh, try COMPUTER.
COMMODORE 64
entrar en cualquier habitación y pulsar las teclas Space, Cap Shifi y N
COMMODORE 64
La botella que lleva escrita una «P», en el juego The Great Escape, es de veneno (poison) y se utiliza para narcotizar a los perros. La radio no sirve para nada, sólo para despistar. Y la llave que abre el edificio donde se encuentra la pala está situada, muy escondida, debajo de una de las torretas de vigilancia
COMMODORE 64
El veneno sirve para narcotizar a los perros; debe utilizarse en compañía del chocolate de la comida. Suele estar en el primer barracón de la izquierda.
COMMODORE 64
POKE 45619 , 0 : Atravesar puertas. POKE 45928 , 0 Inf. moral. POKE 41182 , 0 Inmune. POKE 52395 , 201 Inmune. POKE 56245 , 0 : Multi objetos. POKE 56246 , 0 Sin enemigos. POKE 50209 , 201 Sin enemigos.
COMMODORE 64
El veneno de «The Great Escape», sirve para narcotizar a los perros; debe utilizarse en compañía del chocolate s de la comida. Suele estar en el primer barracón de la izquierda.
COMMODORE 64
By analysing the bell routines and the guard patrol system, it is possible to work out an escape routine.
COMMODORE 64
Approach distance appears irrelevant, so long as the bike has climbed through its five gears and indicated speed is at its maximum when taking off from the ramp. All you really have to do is control the bike in the air
COMMODORE 64
To fire an arrow you must indicate in which direction you want it to fly and then press the arrow release key.
COMMODORE 64
READY: C=C Y : POKE X, Y: NEXT 2 IF C - 9 3 1 2 THEN POKE 157, 128: SYS325
COMMODORE 64
On level one walk to the far left of the screen so that you are just on it then walk up towards the wall. If you do it correctly you should walk through it! If you hold down the keys OWE PT when you are about to load the first level then again whilst playing you should move onto the next level.
COMMODORE 64
It stops the trapdoors and mines from killing you, gives infinite energy on parts One and Two and makes you invincible on level Three.
COMMODORE 64
subir árbol
COMMODORE 64
Anda con et señorito. Quiere yantar sin haber cumplido su cometido.
COMMODORE 64
Type in the word MOOSE and the beast transforms magically Into a pudding of that name and you win a Brownie point.
COMMODORE 64
Look more closely and you find that the numbers are all the same: 22/7. Type in PIE and a splendid fruit tart appears before your very eyes.
COMMODORE 64
Simple keyboard commands con the ship at "standstill." 45 degrees.
COMMODORE 64
Use ladder to get m small building The key to the door is in the vase - drop vase to get it The vase is in the cupboard, use tiny key to get it Don't go in to nothing Kill dragon with sword Get zipper, open zipper, reach Inside hole, empty zipper, get scroll (with girgol spell on it) Don't drop the zipper as il is useful for carrying things in and it Is essential near the end of the game. To get the cube from the idol's mouth, learn malyon. learn espnis (several times), malyon idol, espnis Idol - this may need to be done several times as spells are unreliable and the espnis spell needs to work not the first but the second input after the malyon spell, so that when the idol returns to a statu
COMMODORE 64
Look i n the zipper.
COMMODORE 64
To get t h e cube i n t h e hermit's hut, cashly the hut so the cube is n o longer needed a n d the h e r m i t lets you take it.
COMMODORE 64
The blue carpet can be bought for 500 zorkmids or the opa. if you bargain.
COMMODORE 64
Cashly the moldy book so you can read a n d copy the spell.
COMMODORE 64
Write different names on the cubes so you can tell them apart.
COMMODORE 64
Cast the knives spell at the overhanging ropes.
COMMODORE 64
Cast the slow spell at the raouse The dragon hates micc!
COMMODORE 64
Find anthill, cast eye spell and c o m m a n d the eye t o kill the ants, t h e n start killing t h e m yourself u n t i l you can take the disk.
COMMODORE 64
Give the rat. pie to Grok to get the map.
COMMODORE 64
Find the a p p l e tree, c o m m a n d the eye to w a i t 1 a n d catch the apple, then type 'shake tree'.
COMMODORE 64
The china pot is under one of the beds.
COMMODORE 64
To get the cylinder needed to open the pyramid, dive into the lagoon. There is a spade under the bushes.
COMMODORE 64
Mission screen -> select pilot's log -> press F1 -> enter MROTS TRESED (Operation Desert Storm backwards) -> Enter -> embark on Operation Conquest without mandatory missions
COMMODORE 64
point the rod at it something will happen
COMMODORE 64
Part 2 Remove goggles, put them in the satchel, get the bomb, go north, drop the bomb, go south, and wait. Ooops! The bomb went off this time I Charge your stun-gun by plugging it into the apparatus and then unplugging it again. There's a can under the bench. The documents are in the seat - make sure you find and get the card which falls out of them... Open and look inside the case found in the dustbin. Later, get past the android by spraying paing on the lens, so it cant see where it's going (remember Snowball by Level 9?). The flare m the case can be used against the monster.
COMMODORE 64
If you are having a problem with the rats in the house with the pile of uniforms, pick up the Rtgellian inform, or you will be shot by the rebels as a traitor.
COMMODORE 64
Then play the flute.
COMMODORE 64
Give the dog a bone in the alleyway, and wail. Then go U, W, and S. to pass the tank.
COMMODORE 64
LW ARC till you reach the junction, then TSEW to the end of the east-west shaft
COMMODORE 64
GET GOGGLES, WEAR GOGGLES
COMMODORE 64
To get past the werewolves in level one, keep all your characters in the fort, except for an elf. Use the elf to lure the werewolves close to the fort, where your other characters can both fight and get healed.
COMMODORE 64
put the bog roll in the fridge!
COMMODORE 64
Shoot the last section gives you extra speed
COMMODORE 64
10 CLEAR 25087: POKE 23624,0 LOAD "CODE" RANDOMIZE USR 61385 Then add one of these lines: 40 POKE 60399,0 : REM for infinite lives, or 40 POKE 62497,x : REM x=no. of lives (1-255)
COMMODORE 64
Type it in, RUN it and start the tape to play with infinite lives until you doze off
COMMODORE 64
shunting the other battlesphere across to the far right of the road. He then stays in that position until destroyed, intently pumping laser bolts into the panels on the left of the road.
COMMODORE 64
Press the keys PITY and Space to get 50 permanent seconds on the clock
COMMODORE 64
I always win many games by trading with a team in the left column of Division 1.
COMMODORE 64
lives 42/53
COMMODORE 64
justo antes de golpear al coche del sospechoso, reduzcamos la marcha del vehículo e instantáneamente volvamos a cambiarla
COMMODORE 64
hit a small ramp, sending your buggy sidewards onto two wheels to get through narrow gaps
COMMODORE 64
Tips, pokes, maps for Nether Earth
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