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Strike Force: Cobra
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Strike Force: Cobra

Disponible en

COMMODORE 64 COMMODORE 64 ZX-SPECTRUM ZX-SPECTRUM CPC 464, 664, 6128 CPC 464, 664, 6128

Descripción

Todavía no hay descripción para este juego.

Carátulas (PAL / USA / JAP)

Capturas de pantalla

Sin capturas subidas todavía.

Mapas

Sin mapas subidos todavía.

Manual

Sin manual disponible todavía.

Trucos y secretos

Atari 2600
Enter to K3 and follow scooter in a clockwise square, then enter M7 shooting. Attempt to stop the scooter and gain access to the door control lever. This unlocks both doors 04 and M7. When you've done that enter N2, turn and walk left. After a bullet passes, walk out into the corner and lump to avoid the next bullet (face forward in the air). Dive over the next bullet, take two or three steps forward, dive, turn right and dive. If you're still in one piece stand by the lift and change to ONE. Back out through the window to JO. Note: extra time is given if the organic computer at L2 is destroyed.
Mi- cropower's Frenzy (contexto confuso)
Shoot the first alien and then le alien beyond the water drop as usual and onto the platform. Run underneath the first alien and into room eight.
💡 Enviar un truco o secreto

Cargadores (POKEs y líneas BASIC)

20 LOAD"!" 44000
30 FOR f=4BE00 TO 4BE3A
40 READ a$:a=VAL("*"+a$)
50 POKE f,a:t«t+a
60 NEXT f
70 IF t=4298 THEN CALL 4BE00
80 PRINT"Data error"
1 ' Prohibition - disk
2 ' by Gavin Forward. GBH 4 RpM
3 ' Amstrad Action December 87
10 MEMORY 43FFF
694F 00 Stops clock

Disponible en

Ficha técnica

Año1986