Descripción
Todavía no hay descripción para este juego.
Carátulas (PAL / USA / JAP)
Sin carátulas subidas todavía.
Capturas de pantalla
Sin capturas subidas todavía.
Mapas
Sin mapas subidos todavía.
Manual
Sin manual disponible todavía.
Trucos y secretos
ZX80
(1) When a number belonging to the corner (1,3,7 or 9) is entered, the colour of that quarter of the whole grid will be reversed. For example, when one is entered, the colour of the numbers 1, 2, 4 and 5 will be reversed.
(2) When a number corresponding to the middle of one of the four sides is entered (ie. 2, 4, 6 or 8), the colour of that whole side would be reversed. For example, when a four is entered, numbers 1, 4 and 7 would be reversed.
(3) When the centre one is entered (ie. number 5, numbers 2, 3, 4, 5, 6 and 8 would be reversed.
(2) When a number corresponding to the middle of one of the four sides is entered (ie. 2, 4, 6 or 8), the colour of that whole side would be reversed. For example, when a four is entered, numbers 1, 4 and 7 would be reversed.
(3) When the centre one is entered (ie. number 5, numbers 2, 3, 4, 5, 6 and 8 would be reversed.
Commodore 64
Type in a melody, using the number keys (or letters for rests in die melody line), and hit RETURN. Or just hit the 11 key and get a melody all ready to play
Amstrad CPC
stand on top of your rainbow makes higher platforms much more accessible, speeding up your journey and keeping you away from the rising water level
Commodore 128
Pausing mid jump to grab a Magic Block out of the air.
PC
Pulsa la tecla "i" y luego teclea WINDY pulsando a continuación la tecla de Enter.
PC
Alt-F1: Acceder a todos los hechizos
PC
Alt-F2: Más maná
PC
Alt-F3: Destruir a todos los jugadores
PC
Alt-F4: Destruir todos los castillos
PC
Alt-F5: Destruir todos los globos
PC
Alt-F6: Curación
PC
Alt-F7: Mata a todas las criaturas
PC
Alt-F8: Más puntos de experiencia para realizar hechizos de todo tipo
PC
Alt-F9: Uso libre de hechizos ON/OFF
Cargadores (POKEs y líneas BASIC)
MODE 1: MEMORY 69FFF: LOAD "": POKE 6A04D,680: POKE 6A04E,6BE
DATA 12AOC318A04D414749C300210042F
DATA CODD5600DD5E027BBECC2CA023624
DATA 7DB4C818F57A77C900000000004C0POKE43,I: POKE44,8: POKE45,112: POKE46,78:SAVE"filename",8
save it and then go back to it at a later point without the machine code as used in many games.
POKE 49457,76:POKE 49458,174:POKE 49459,167Madness
42616.201 • both pla y e r have a Multif ace or similar de- are immortal 38475,0 4 nite time finite spinac 6 8 42194,3 nite tim 0 33933.0 • M e lives infinite 4 0 36633,0 b e 29615,0 i t e lives 34037.0 • infinite v e s oc ti oto i n fi n i te time t infinite lives 501 31452.0 = infinite lives 33133.0;016es
081,0 • infinite keys
264.201 • infinite lives
01 • n o a lie n s
A - CURSOR UP/JUMP
Z - CURSOR DOWN
N = LEFT M = RIGHT SPACE
= MENU/CHOOSE OPTION
FIRE - SAME AS SPACE
USING JOYSTICK BREAK = RETURN TO MAIN MENU
Z - CURSOR DOWN
N = LEFT M = RIGHT SPACE
= MENU/CHOOSE OPTION
FIRE - SAME AS SPACE
USING JOYSTICK BREAK = RETURN TO MAIN MENU
POKE BG,6:GOSUB 700Disponible en
Ficha técnica
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COMMODORE 64