Descripción
Todavía no hay descripción para este juego.
Carátulas (PAL / USA / JAP)
Capturas de pantalla
Sin capturas subidas todavía.
Mapas
Sin mapas subidos todavía.
Manual
Sin manual disponible todavía.
Trucos y secretos
Amstrad CPC
To make progress you must first of all become familiar with all the moves and how to execute them — this is best done in the two player mode. It shouldn't take long before you are competent at this. The roundhouse and flying kick are fancy moves but not very practical. On the Novice and 1st Dan levels you may get away with performing them but later the computer opponent becomes too clever to fall for them. By far the best move to perform is the forward or backward sweep but if it is mistimed then the computer will get you with a jab kick. A good tactic is to move towards your opponent and then do a forward somersault over his head and quickly perform a backward sweep. Should he be just out of range then do a half roundhouse and run after him then kick him in the back. It may not be cricket but it is effective. From the 1st Dan walk forward so that you are near enough to perform a high kick then do it and the computer player will block the kick. While he is doing this do a middle or jab kick and you will knock him
Truco
BS8N8NMA0
Cargadores (POKEs y líneas BASIC)
secret code to enable the others to be loaded
Boxer 2 Code MOA7I0F4913
Alternate left and right punches to the head work best as he doesn't usually get a chance to nut you.
Alternate blows to the head and body prove successful, but should he bring his arms together, stop punching him altogether or he'll get annoyed and hit you back very hard
Disponible en
Ficha técnica
| Año | 1985 |
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COMMODORE 64
PC-DOS
ZX-SPECTRUM
COMMODORE 16
CPC 464, 664, 6128
PCW
PLUS/4