Kirel
ZX-SPECTRUM
To get to higher levels without simply trapping Keel you must think in terms of stepped platforms. Build up several blocks at the same time so that levels should the Seaweed Monster s slurp too much of your energy away.
Códigos, pokes, contraseñas y atajos de los clásicos para ZX-SPECTRUM
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
ZX-SPECTRUM
To get to higher levels without simply trapping Keel you must think in terms of stepped platforms. Build up several blocks at the same time so that levels should the Seaweed Monster s slurp too much of your energy away.
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1) If you find what looks like a large chunk of Black Forest Gateau this allows you to kill one monster.
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4) Sweets restore energy
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5) Transports and networks—these let you move quickly from one section of the screen to another. Some are automatic—you can't control them.
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6) Cubes these helpful devices destroy vast sections of block structures, walls and pyramids letting you get at hidden bombs.
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7) Use the pause option frequently to give yourself time to think where on earth you are trying to go.
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8) Use the multi.viewpoint option, it may reveal structural secrets which prove vital to solving the screen.
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collect various heavenly items such as halos
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If you win two games in a row you get your subscription
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If you score exactly on heft-time, as the clock changes from 44-45 minutes the clock carries on until 90 minutes when half-time arrives. In the second half the clock goes Onto 125 minutes
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I beat the computer 29-1 in a 5 minute game and I did it without a joystick
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How did I do it? Well I watched the computer players over and over, and finally found It's weakness. Its possible to score beginning at the centre spot with only three passes! Plus, when played correctly it's very hard to defend and only takes three mins
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Press arrow and kick together. Immediately you've kicked it, keep your finger on the arrow button.
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switch control to the player nearest the ball by bashing the fire button
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Got any cheats for World Soccer?
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gvxq
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Walking over question marks on the floor will help you out if you get stuck.
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Simply press C to teleport to the next level.
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SAGITTARIANS MAKE BETTER LIFE IS MY DREAM
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I THINK THEREFORE I AM
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Simply press 'C' to skip a level and ' F
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TEBSDI CPEZ
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TUBSLI OBS
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10 CLEAR 24575 20 INK 3: PAPER 5: BORDER 5: CLS 30 PRINT " INTRODUCE LA CINTA ORIGINAL" 40 FOR F=42480 TO 4248Ó: READ A: POKE F,A: NEXT F 50 LOAD "" CODE: POKE 42560,195: POKE 42561,240: POKE 42562,165: RANDOMIZE USR 42496 60 DATA 175,50,10,129,195,0,91
ZX-SPECTRUM
10CLEAR 24575 20 INK 3: PAPER 5: BORDER 5: CLS 30 PRINT " INTRODUCE LA CINTA ORIGINAL " 40 FOR F=42480 TO 4248Ó: READ A : POKE F,A: NEXT F 50 LOAD " " CODE: POKE 42560 , 195 : POKE 42561 , 240 : POKE 42562 , 165 : RANDOMIZE USR 42496 160 DATA 175,50,10,129,195,0,91
ZX-SPECTRUM
brinca hacia la izquierda para ir por una bandera verde, después de tomarla, brinca con turbo velocidad desde donde indica la foto para que vuelvas al peñasco desde el que saltaste y sigas avanzando para terminar el nivel.
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brinca hacia la derecha para tomar una bandera amarilla.
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déjate caer por la orilla del peñasco, abajo encontrarás una bandera verde, y si saltas hacia la derecha hallarás una roja.
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Párate en este punto y espera a que te arroje 2 piedras, la primera de estas piedras debe pegar en la base.
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Cuando pase la segunda piedra párate donde indica la foto para provocar que caiga una más. Después de que pase, camina hacia el aparato y picotéalo. Al rebotar la segunda piedra baja rápido para evitar ser golpeado por la catapulta. Repite la secuencia hasta destruirla.
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Usa turbo velocidad y brinca para alcanzar la parte donde está el letrero.
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Salta desde aquí para tomar la bandera que está en A.
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Salta desde aquí para alcanzar el trampolín que está en B, puedes guiarte con la piedra que está en el fondo para caer exactamente. De este trampolín podrás tomar la bandera en A.
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Continue until level ten when the same thing happens. Continue again and you go on to the eleventh stage where you have to catch the final boss, a huge truck!
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DEFLEKTOR No he ro. e„s. N o Foe . O n ly p u re skill a n d t e ch n o lo g y a s yo u g u id e 4 -
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Swear Shout
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Open the cat food tin with the tin opener, and give it to the sabre-toothed tiger.
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Exchange the coat with the viking for a lur.
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To be able to carry more, wear the rucksack.
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Fill the drinking horn with water and drink it in the hypocaust to stop yourself from dying.
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Give the sweetmeats to the dogs.
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• Pull out the tiger's bad tooth, and give it to the tooth fairy. Accept her second offer. • Give pearl in the room of wisdom. • Drop key in the room of bewilderment (everything is backwards so you have to drop to get!)
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To CAST ZAP you must have a jewelled dagger. You cannot cast a spell if you have iron on or near you.
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26,30,34,18
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22,7
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Which door?
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map 34/85
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Take a gun permit from the supply unit and enter the lift.
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Los enemigos voladores eran un auténtico tostón. No te dejaban ni a sol ni a sombra
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Infinite energy
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Infinite ammo
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running away from the infinite amount of respawning enemies is the best way to deal with them.
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SANTA
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dramatic solu- tion
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time warp squares which send you right back to the beginning of the game. There are squares to slow you, squares which speed you up and you need to work out when to use both to get thr ough some sections of the game.
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In the versus game you have three bricks behind you for last-ditch defence.
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only Arkanoid game on any format ever where the ball launches to the left from your bat, rather than the right.
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First of all, take the FLUTE and leave the HANKY in the starting room, then keep going left till you reach the Air Bagdad platform. Jump onto this to fly across the river. Then go to the tower, enter, walk to the pile of rope to go up. Go right and jump up to the bird, which ends up in a nest. Leave the FLUTE pick up the WINGS and jump up across the nest till you are
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purse behind. Go out of the shop and left until you reach a door, enter this and you'll be in a room with two trees and a green platform. Go left until you reach the stairs. Go up and back to where you left the trunk. Pick it up leaving the slippers. It will now be sharpened. Pick up the net to the bee slide down the bannister. Go right towards the string, jump at it to collect it The sword will be left behind. Take the whisk from the stairs with the beachballs and go (check your hairstylel), pick it up leaving the slippers behind. Go to the green platform between the
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Get a full tank of fuel before set off; you'll need almost all of it to complete the first stage
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