Códigos, pokes, contraseñas y atajos de los clásicos para COMMODORE 64
1.771 trucos publicados13.245 pokes y cargadores
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores.
Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió;
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Your first shot should be made with the cradle of the catapult (the part that the rack sits in) positioned so that five to six pixels of the rope are exposed. Each shot after that should allow one more pixel of the rope to be exposed. If you follow this guide you should be able to breach the wall with ammo to spare.
Another interesting thing that I have discovered is that if your home castle is attacked, and you have no men there, the a computer will put a number of men equal to your campaign army in your castle. For example, you have zero men at home and 50 men in your campaign army and your home castle is at tacked. You will now have 50 men at home and 50 men in your campaign army If you w
Before you Buy Army for the first time, raid an enemy castle. Be sure to Read Map and check which lord has the worst swordplay. This should double your money.
When choosing a territory for jousting, select one closest to your opponent, not necessarily the richest one. The chances are good that the computer will take it over on its next turn.
1) Since "hot" war is not likely to start in the first 4-6 years of the game, build two bases every year for those years. Then, spy every year thereafter to insure a first strike and a good awareness of potential targets. 2) Since the more bases of a type that are available to you increase the likelihood of their automatically activating (and saving you a game turn), build in a balanced manner. 3) Don't negotiate unless you have a clear-cut advantage.
Mrs Juiia Constable has come to Michael Hill's aid in Seabase Delta - You must use the correct words. TAKE card from dead man's body. ENTER CAR. FASTEN seat-belt and INSERT card in slot. The car will then go to another station then UNFASTEN seat-belt and LEAVE car. You do this at each station until the card needs renewing at the Head Office
FOR X=271 TO 299:READ Y:C=C+Y:POKE 1,X,Y:NEXT
DATA 3286245,237,3,96,72,169,32,1
DATA 72,77,80,169,93,141,92,97,76,27,81
DATA 77,380,238,32,208,169,234,141,12,41
Despair: Enter y Wear (ponerse) el Guantelete para coger el Orb (esfera). Hope: Enter examinar la esfera y cubrirse los oídos, entonces coger la Vara (Rod). Destiny: hay que juntar las varas y luego intertartas. Entonces podréis entrar con «go door of destiny».
Drafting is an important gas-saving tactic. By lining up behind an other car, the player's vehicle is pulled along the course without expending as much fuel.
keep your finger on the left key until you are at the far end of the second brick. Then go to the top of it and work back until you reach the top of the screen.
When starting the game, arm the Enigma force then move Syllk right twice, up twice, left twice and up again. You should be greeted with the message, "I have spoken to my Queen. She is loyal to the Emperor." From then on the insectoids are your allies.
When capturing Zoff, try to trap him in a room with an Enigma force member — not Zark— on the other side of the exits to that room. Now send Zark in and Zoff will surrender and be ordered to follow Zark.
From this point, do not allow Zoff to remain in a room by himself or for Zark to be more than two rooms ahead of him, otherwise Zoff will attempt to escape.
When you first start out on any track, wait until you hit 40 mph then hit the button to change gears. Wait until the odometer says 79, then switch to third gear.
Go to the gunsmith, talk to him and then buy the gun. Then go straight to the post office and rob it.
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