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TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos para ATARI ST / STE

832 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

Todos (832) COMMODORE 64 (1.771) PC WINDOWS (1.595) SONY PLAYSTATION 2 (1.486) ZX-SPECTRUM (1.383) MACINTOSH (1.163) CPC 464, 664, 6128 (1.133) AMIGA (1.021) XBOX (960) PC-DOS (885) ATARI ST / STE (832) SONY PLAYSTATION 3 (670) MAQUINAS ARCADE (660) NINTENDO GAME CUBE (657) NINTENDO NES (587) NINTENDO WII (501) XBOX 360 (492) MSX (439) NINTENDO WII-U (400) ATARI 8-BIT COMPUTERS (376) ATARI XE (368) APPLE II (356) NINTENDO 2DS / 3DS (335) SUPER NINTENDO (323) BBC MICRO (303)

Barbarian

ATARI ST / STE

Traje alternativo: En la pantalla de selección de personaje, elige a un héroe y pulsa R1 para cambiarle el traje.

Barbarian

ATARI ST / STE

The spinning propeller move – which I borrowed from Conan The Destroyer

Barbarian

ATARI ST / STE

the bow behind the tinman is a fake, but you can still get the arrows. To kill the dragon, just fire two arrows at it.

Barbarian

ATARI ST / STE

flying neck chop, which should hit him. This way he will hit you back, tit for tat, wheras any other time or position will usually result in a him roasting your head. Don't forget to jump the hole.

Barbarian

ATARI ST / STE

1. Get the enemy into the corner and keep rolling Into him for a couple of times then get up and kick him. Repeat this until he's dead . 2. Roil into him again (but not into the corner) then strike him with the Joystick controls up and fire. This should work for a few levels. 3. Get on the right hand side of him.

Karate

ATARI ST / STE

Hit the fire button to release the energy and again just before the ice block

Karate

ATARI ST / STE

run as much as possible

Rocket Ranger

ATARI ST / STE

keep your guard up when attempting to steal a rocket part, you have to fist-fight a Nazi guard. You may have noticed that they fight in flurries. The trick is to keep your guard up

Rocket Ranger

ATARI ST / STE

To get past the last two guards, follow this guide to the letter and you'll be OK. Keep your 'dukes' up all the time. Wait for the guard to lower his fists and punch his face. When the guard flips his lid and sends an array of punches towards you, don't panic. Keep your guard up and watch carefully for when he does a body blow. Block his attempt by moving down and then give a counter body blow. You should be able to deliver a couple more blows to the face before he flips his lid again. Using this you should beat him with half your life left.

Ghouls 'n Ghosts

ATARI ST / STE

Debes atacar su punto débil: Su pico. Golpéalo justo cuando estire su cuello, ya que ahí es más vulnerable que nunca.

Ghouls 'n Ghosts

ATARI ST / STE

Make Sir Arthur invincible by typing in DELBOY on the credits screen (not the high score table).

Ghouls 'n Ghosts

ATARI ST / STE

At the start of this level walk to the far left of the screen and jump into the air to make the first hidden chest appear. The second chest appears when you get to the last ladder of the level, climb to the top and walk left and press SELECT five times and select to shoot a fireball.

Ghouls 'n Ghosts

ATARI ST / STE

When you get to the second ice slide, jump to the far right of the screen and lo! the chest appear.

Ghouls 'n Ghosts

ATARI ST / STE

hold down the keys HELP, M and E while playing for infinite energy

Ghouls 'n Ghosts

ATARI ST / STE

If you're not making any headway with this game hit the ENTER key to turn the border blue. Not only do you now have a prettier border, you have also switched the Collision detection off, making you completely invulnerable to those supernatural sprites

Ghouls 'n Ghosts

ATARI ST / STE

WIGAN RLFC (skip level on death) / S (skip present level) / A (give back armour)

Ghouls 'n Ghosts

ATARI ST / STE

Level 2! Start and Up. Level 3: Start and Down. Level 4: Start and Left. Level 5; Start and Right. Loki: Down. Right and Start.

Ghouls 'n Ghosts

ATARI ST / STE

Press enter key to turn off sprite detection (border goes blue)

Sid Meier's Pirates!

ATARI ST / STE

g cmd giveall: Consíguelo todo. Podrás repetirlo siempre que quieras, y es recomendable al principio de cada fase para conseguir nuevos objetos.

Sid Meier's Pirates!

ATARI ST / STE

g Cyclecamera: Te deja cambiar el punto de vista desde la primera a la tercera persona.

Sid Meier's Pirates!

ATARI ST / STE

g ordermybaby: Consigues 1.000 dólares para empezar en el Modo Carrera y además desbloqueas los coches Nissan Skyline y Mazda RX-8 en el Modo Carrera Rápida.

Action Biker

ATARI ST / STE

POKE 19287,47 - Unlimited lives SYS 13313 - To start the game

Knightmare

ATARI ST / STE

1. Give the old man the food and water, then ask him and he'll give you a spade. 2. Solve the puzzle, get everything, go north and then west. 3. Give the maid three spheres of gold and nick her locket. 4. Get the fat from the kitchen and go to the dungeons. 5. Dig around the ground to find the pitch. 6. If its not on one screen look in another, you will find it.

Knightmare

ATARI ST / STE

At the start of the game, TAKE FOOD, GIVE FOOD, GIVE WATER, ASK OLD MAN. GET SPADE, OPEN DOOR. Move through the door to the next screen and DIG GROUND. When you reappear, run down, through to the next room.

Knightmare

ATARI ST / STE

Look around until you find a wall with bearings on the bottom. Next, face the wall and hold the right hand button with the pointer over the forward arrow. The wall should then move out of your way, but you still have to watch for the mad wizard! On the left should be a Help Oracle.

Knightmare

ATARI ST / STE

To get the ladder in the door and now you must throw ore at the lamp (e.g. the tin opener). The clockmaker will then run off for help because his shop is on fire. Enter the shop and go East and you're in the tower!

Knightmare

ATARI ST / STE

Justsend in your letter, marking your envelope with

4x4 Off-Road Racing

ATARI ST / STE

Bend the rules! Play your games until dusk, with cheat options such as infinite weapons and immunity,

Thrust

ATARI ST / STE

manoeuvre their ship around collecting bubbles

Thrust

ATARI ST / STE

Hold Caps Lock, Up Cursor, F5, F7 and F8 while playing to increase score by 40,000 points/min and boost lives to 20 after five minutes.

Beyond the Ice Palace

ATARI ST / STE

BIP-01. Los elementos del juego cuenta con tres fases... BIP-01.1. Enemigos El murciélago Se trata de un murciélago algo tímido, pues siempre

Beyond the Ice Palace

ATARI ST / STE

Go to the left and get the dagger, stop short of falling off the ledge. Go to the right and pick up the mace.Now you cannot trip over the dagger. Crouch to kill the bats which are below and to your right. If you find yourself at the wall with marauding bats and the ghost hovering it might be worth summoning the protecting spirit. Demolish the wall and run to the ladders. Do not climb the first ladder. It's certain death, I usually climb the second ladder and take out the ghost at the top before running left to get the extra spirit and the ruby. DavePerry advises that you ignore the ladders and keep going right. Either way, avoid picking upthedaggerat thepoint wherethepathsrejoin

Questron II

ATARI ST / STE

In this Amiga game, you can get more money without losing it by finding a city that has High-or-Low gambling. Go outside that city and save your game, then go inside and bet all your money on the first hand when you gamble. If you win, go outside and save your game again. If you lose, just reboot and try again.

Questron II

ATARI ST / STE

Pur chase 99 breads of life, which is the maximum you can cany at one time. When you use them, you'll have 13,899 health points! You can got even more health points by continuing from this point and going into the dungeons or the tombs, after you save your place outside. Map the first few levels of whichever place you've entered, then reload your saved place. Now enter and grab all the urns you can I they give you health points), avoid as many monsters as possible, then get out and save your place. Repeat the whole process as necessary.

Questron II

ATARI ST / STE

Once you are able to buy bread of life from the cathedral, lose health points until you're down to 3,999. Then purchase 99 breads of life, which is the maximum you can carry at one time. When you use them, you'll have 13,899 health points! You can get even more health points by continuing from this point and going into the dungeons or the tombs, after you save your place outside. Map the first few levels of whichever place you've entered, then reload your saved place. Now enter and grab all the urns you can (they give you health points), avoid as many monsters as possible, then get out and save your place. Repeat the whole process as necessary.

The Simpsons: Bart vs. the World

ATARI ST / STE

En The Simpsons Bart vs. The World, sólo tomando todos los tesoros Krusty aparecerá el, verdadero final. Los tesoros los obtienes tocando a sus familiares.

The Simpsons: Bart vs. the World

ATARI ST / STE

Nivel 1. Cartas Coleccionables de Homer: 1. FÚTBOL CASERO - Usa el doble salto para subirte en el megáfono. 2. ZUMO DE CANGREJO - Usa los vapores que salen de la rendija del techo del camión rojo y sube en el chorro de gas. 3. UNA LOCURA DE PIMIENTO - Súbete en el cubo de basura para llegar al techo. 4. PERGAMINO - Súbete en el altar para saltar hasta las columnas. 5. BARRA DE CARBONO - Salta sobre el conducto de ventilación para llegar a las aspas. 6. DERRITE COLUMNAS - Atraviesa la central nuclear, sal por el túnel trasero y gira a la derecha para encontrar la glorieta. 7. CAJA DON LIMPIO - Ve a la parte trasera de la caravana en la zona pobre.

The Simpsons: Bart vs. the World

ATARI ST / STE

Para saltar más fácilmente párate en la orilla y espera la piedra roja hasta que se vea lo suficientemente grande. Para pasar al dinosaurio deberás brincar en las orillas de la tierra y de ahí saltar a la cabeza del dinosaurio.

The Simpsons: Bart vs. the World

ATARI ST / STE

Cambia el color de la barrera a morado pintándola, cubriéndola o echándole agua; en el marcador deja '24 GOALS' en cero para pasar; salta sobre 6 extraterrestres y Maggie te ayudará con el jefe.

Lemmings

ATARI ST / STE

Necesito una ayuda en el nivel 3 de Taxing. Deja ir al primer Lemming y al 2o ponlo a cavar hacia abajo. Cuando vaya por abajo de la "I", haz que el que está cavando golpee hacia la derecha, hasta donde marca la foto (abajo de la "D") Entonces que cave hacia abajo y de inmediato que construya una escalera, así quedarán 99 atrapados (Sube el Release a 99) mientras el primer Lemming sigue construyendo la escalera. Aproximadamente al segundo 48 pon a un Lemming a construir otra escalera debajo de la segunda "A" para que salgan del hoyo. Si no lo haces en el momento preciso llegarán al final de la escalera antes de que el primero acabe de construir o no llegarán todos a tiempo pues sólo tienes 2

Lemmings

ATARI ST / STE

press the keys ESC, TAB, CAPS LOCK. SHIFT, CONTROL and A together and the level number will increase.

Lemmings

ATARI ST / STE

Hold down the keys SHIFT, Z, E and X on the screen displaying the current level, and the level will increase. Do not extend it past 60 - it does not return to normal.

Lemmings

ATARI ST / STE

If possible to turn Blockers back to Walkers if you get a lemming to dig away the ground he is standing on.

Lemmings

ATARI ST / STE

If you run out of Blockers, dig a pit to trap the other lemmings then, when the other task is finished, make a ramp out of the pit and the lemmings can carry on.