Bats
ATARI XE
IF PEEK(53252)=0 AND YPOS>127 THEN GOTO 590 585 POKE 77,0
Códigos, pokes, contraseñas y atajos de los clásicos para ATARI XE
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
ATARI XE
IF PEEK(53252)=0 AND YPOS>127 THEN GOTO 590 585 POKE 77,0
ATARI XE
score of 134700. The final screen - completely crap and not worth the effort of getting there - says "Congratulations you have completed Zybex", and then you're back to the title screen (or high-score table).
ATARI XE
POKE 54296,15:SYS 49152
ATARI XE
change program line 55 DATA ..., KHAR'KOV, 8850, 7450, ...to , KHAR'KOV, 7850, 7450,...
ATARI XE
JEFES ACTO PRIMERO: Espera a que el enmascarado dé dos golpes con su hacha para acercarte y golpearlo, después de lo cual debes alejarte hasta que dé nuevamente sus dos hachazos para repetir el proceso. JEFE ACTO SEGUNDO: El método para eliminar a este jefe es similar al del acto primero. Golpéalo unas tres veces y aléjate inmediatamente. Continúe haciéndolo hasta que lo elimines. JEFE ACTO TERCERO: Ubícate en el costado izquierdo de la pantalla (pero no muy al extremo) y golpea a este jefe cuando salte por tu lado. Elimina sus balas golpéandolas con tu espada. JEFE ACTO CUARTO: Para vencer a estos gemelos, debes ubicarte delante del bloque en que está parado el mutante de la izquierda y man
ATARI XE
99 Vidas: Si queremos ver 99 vidas en nuestro marcador hay que pulsar la tecla ESC para parar la acción, después hay que pulsar simultáneamente las teclas SHIFT y F-2, así aumentaremos el número de vidas disponibles y si mantenemos esta combinación pulsada, rápidamente obtendremos las 99 vidas
ATARI XE
hold down the fire button and pressing up
ATARI XE
Level 2: Leave by bottom exit and cross road when lights aren't flashing. Cross the road again in the next screen and run and cross the road. Follow the pavement around into the next screen, go around corner to leave by the bottom exit. along the street for two screens. Pick up the hamburger and go into next location to pick up the bottle. direction. You should entera screen with a manhole cover in it. While you're holding the object from the open door, pick up when on the manhole cover and fall down the hole to access Level 3. Level 3: In the first room, ignore door and leave by top exit. Go through door into next screen and stay close to the wall, leave by door. Pick up key and leave by d
ATARI XE
POKE 32885,174 for infinite energy or POKE 32838,183 for infinite lives
ATARI XE
If you get stuck on a road between towns and have to walk, find a farm surrounded by a fence. Then find a place where a long fence meets the fence around the farm. If you look closely, you'll see a crack big enough for you to fit through.
ATARI XE
If you're in a pinch for money, you can participate in two Ama teur Nights per week, except for weeks when a championship is being held. Amateur Nights are every Saturday, plus the nights so designated on the schedule.
ATARI XE
Attack enemies from the side if possible.
ATARI XE
presiona 9 veces el control hacia la izquierda en la pantalla principal
ATARI XE
presiona 9 veces el control hacia abajo en la pantalla principal
ATARI XE
interlace Mr. Do! and the cherries when they were on the same horizontal line, as there were only two sprites to work with. So, one frame I would show Mr. Do! and the next frame I'd show the cherries.
ATARI XE
apples are the key to weapon. Should an apple drop and fall to the bottom of the screen, it breaks in half and you're left with one less potential weapon. Sometimes the apples are buried deep and you need to nudge them hard several times to budge them
ATARI XE
Roll out the barrel.
ATARI XE
To get visitor's pass - Sil in chair Press red Press while Gel up Gei pass.
ATARI XE
To help the lute work properly, examine the paintings in the gallery.
ATARI XE
To get the minah bird, go to the Zoo Office and get the grotty key. now open the white door and unlock the small door. Open the small door and go through it, closing it behind you. Put bird in cage (from the gatehouse). If you don't close the door then the bird will fly away.
ATARI XE
Sit on the bed in the mam bedroom and press top button with cue. The oil painting is the only painting worth anything. The dress is in the wardrobe of the mam bedroom.
ATARI XE
GO TO a named location
ATARI XE
follow the rainbow backwards — violet, indigo, blue, green, yellow, orange, red
ATARI XE
If you can't watch where you're going, package your load carefully!
ATARI XE
flip the gates into a vertical position and down again to a horizontal. In this manner you divert the monsters down-screen and into the path of your tombstones; they will scurry to the right whenever a gate is open to them. As the monsters keep coming, three and four and more at a time, you keep slamming and swishing them by pushing the fire button.
ATARI XE
— Spectacles: como habrás adivinado se trata de unos anteojos. Pero no de unos anteojos corrientes, porque tienen el gran poder de permitirte distinguir entre los objetos mágicos y los que no lo son. — Green Bean: se trata de unos guisantes muy nutritivos y que, por lo tanto, te dan una gran fuerza para que sobrepares los carámbanos que me tienen prisionero. — Medallion: este precioso objeto debes examinarlo, cogerlo y luego dejarlo en una localidad específica.
ATARI XE
Where you need to make a decision (like going north, south, etc) I suggest you move in the first one or two games nearly randomly, making a map as you go. After you make a map of all the outside locations, head for the car, open the boot and get everything in sight. Move back to the tent and map that as well. Then start to play seriously and complete the game.
ATARI XE
10 REM FLASH GORDON 40 LET B=58:LET T=58 20 INPUT "BULLETS? (Y/N)",B$ 30 IF B$="Y" THEN LET B=50 40 INPUT "TIME? (Y/N)",T$ 50 IF T$="Y" THEN LET T=50 60 FOR A=23536 TO 23546: POKE A,FA:NEXT 70 MERGE " " 80 POKE 23796,0 110 RANDOMIZE USR 23778
ATARI XE
When you reach the cave you'll have to do battle with Been himself. This nasty character can be beaten if you constantly low punch the ground craft The best place to fire the missiles is the centre of the screen, then you can move left and right and hit the oncoming guards_ Only go through the gates when it's sale to do so - don't take any unecessary risks. When you come sue him using the same low punch technique.
ATARI XE
POKE 2316, 255 SYS 1006
ATARI XE
1. Always carry a human with you because this makes things less hectic. 2. Store your bombs for the trailer invasion. 3. When you have a hyme on yo u r tail go into a circu la r motion, fi rin g all the time to dispose of h im.
ATARI XE
Hold down the keys K, E, V, I, N at the same time to get message 'CHEAT MODE OPERATE'. You will now have unlimited lives at your disposal.
ATARI XE
smoking the pot
ATARI XE
dig the grave with the pocket shovel
ATARI XE
—Unfinished 'hyne a mvstery?
ATARI XE
CGAP G N I 3 3 I M E H T
ATARI XE
DNIF
ATARI XE
LLOC NO TOOF PORD
ATARI XE
ay yo
ATARI XE
Level 2 = Empire Level 3 » Predatory Level 4 - Ruminate Level 5 • Ryegrass Level 6 - Vacuum Level 7 = Vampire Level 8 - Ragout Level 9 = Chain Level 10 = Aasvogel Level 11 • Blizzard Level 12 = Cloche Level 13 = Level 14 = Level 15 = Ecology Level 16 = Ferocious Level 17 » Fetlock Level 18 = Gooseberry Level 19 = Gravitate Level 20 • Up and a w a y
ATARI XE
AA53
ATARI XE
Put weedkiller on Ingrid to get tlirough hedge. Plant stripy bulb in compost to get two telelilies. Put one telelily in pond, go west, and wait for beanstalk to burst. Retrieve fern, and with greenslave push the boulder. Get the tree tc go to stnkwort and to take teielily (dropped bygreenslave) and put it on flower. Meanwhile, you go to the kitchen and put the first, t.hrec ingredients of thefertiliser potion in the pot,. Drop the second telelily in the kitchen. When the flower appears, put it in the pot immediately.
ATARI XE
To begin with, peruse the alchemist's library to gain an insight into the game to come, and the story behind 'privetisation'. Plan: everything you find in the kitchen (within reason) in the garden. Collect the new etc and try again.
ATARI XE
At the north end of your potion make sure that you immunize yourself oy drinking it. Then Get those tips coming in!
ATARI XE
As usual Ingrid has messed things up. To make recompense for what Ingrid did to the tea bush, you must grow another an make the alchemist that cup of tea he wanted.
ATARI XE
Instead get someone tc hold open the cave's mouth - lirst remembering plants need compost to grew in and can't stand on bare rock - and send in someone else with the blue telelily to pick a shoot.
ATARI XE
Now make the fer tiliser potion with the air flower and then put it on the tea bush, then finally make a nice fresh cuppa. The brew is made with the obvious, a berry, a leaf, and finaly a flower...
ATARI XE
Don't enter the cave yourself, as the cave is not. as inan imate as it should be, and it isn't a vegetarian either.
ATARI XE
The numbers by the lock are linked to letters of the alphabet and read INSERT KEY AND PUSH.
ATARI XE
Scarch pool and take bullrush.
ATARI XE
Throw flint a: skeleton.
ATARI XE
first person to solve the game
ATARI XE
When offered the opportunity to purchase Attack Helicopters, you should turn it down. Your opponent will have no way of knowing your decision and will be forced to buy an Air Force Defense Unit, which is ineffectual against almost anything besides helicopters. You can then use your extra purchasing power to buy more tanks, which you can never have enough of. Speaking of tanks, when on defense or in a meeting engagement, get the fastest tanks you can. Try to leave a reserve company deployed well to the north or south of your main body. Once the bulk of your troops are fully engaged and the enemy's main force has been located, slip this reserve force at full speed behind the enemy, preferably
ATARI XE
enter: Gypsy Starship!
ATARI XE
Type that in when you are asked how much you wish to spend on artillery and ammo. But be warned, it in again and the game freezes.
ATARI XE
If you're losing and need a little edge, try holding your fire button in.
ATARI XE
change the name of player 1 to INTEGRA and it will stop you being knocked out of the game, or, for a laugh, try COMPUTER.
ATARI XE
AGF or Protek would help
ATARI XE
Use ladder to get m small building The key to the door is in the vase - drop vase to get it The vase is in the cupboard, use tiny key to get it Don't go in to nothing Kill dragon with sword Get zipper, open zipper, reach Inside hole, empty zipper, get scroll (with girgol spell on it) Don't drop the zipper as il is useful for carrying things in and it Is essential near the end of the game. To get the cube from the idol's mouth, learn malyon. learn espnis (several times), malyon idol, espnis Idol - this may need to be done several times as spells are unreliable and the espnis spell needs to work not the first but the second input after the malyon spell, so that when the idol returns to a statu
ATARI XE
Look i n the zipper.
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