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TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos para ATARI XE

368 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

Todos (368) COMMODORE 64 (1.771) PC WINDOWS (1.595) SONY PLAYSTATION 2 (1.486) ZX-SPECTRUM (1.383) MACINTOSH (1.163) CPC 464, 664, 6128 (1.133) AMIGA (1.021) XBOX (960) PC-DOS (885) ATARI ST / STE (832) SONY PLAYSTATION 3 (670) MAQUINAS ARCADE (660) NINTENDO GAME CUBE (657) NINTENDO NES (587) NINTENDO WII (501) XBOX 360 (492) MSX (439) NINTENDO WII-U (400) ATARI 8-BIT COMPUTERS (376) ATARI XE (368) APPLE II (356) NINTENDO 2DS / 3DS (335) SUPER NINTENDO (323) BBC MICRO (303)

Who Dares Wins II

ATARI XE

run like heck, zig-zagging like billio (SA$;term for evading the flak) to the blockhouse. Bun right in- side, turn round and start firing. You can kill ail the enemy by shooting them in the back, legs and other I:; parts of t&eir anatomy

Spiky Harold

ATARI XE

collecting coins which can be found in random locations

Spiky Harold

ATARI XE

collect wine glasses which make him drunk

Spiky Harold

ATARI XE

Extra lives can be obtained by collecting life force coins

Spiky Harold

ATARI XE

POKE 30605,169 POKE 30606,15 POKE 30607,234

Pinball Construction Set

ATARI XE

three balls in the side pocket As Lop of the screen. Using our trusty silver ball you must blast away at the blocks which make up the letters. Be warned—this is no easy task and may well bring you back down to Earth with a bump.

Pinball Construction Set

ATARI XE

deposit three-ball session. Each hall deposited into the hole re- appears in a box on the lower level.

Crystal Raider

ATARI XE

I f you hold down the joy s tic k button a n d press Start, y ou c an g o round the screens a n d plan y our route without getting kille

Joe Blade

ATARI XE

'oi youi eyes only. Siick stuff Steph! an important object. Use t h e computer terminals to locate t h e floors which have detonators and hostages, they will also tell you which floor DRAX BLOODFINGERS is on When entering oodes into the computers d o not worry about the time as it only exits you from the sub- game; you can continue breaking the code by re-enter- ing the computer system. On breaking codes for security doors, and also when capturing DRAX you only have ONE chance, so if you run out of time you must start again. When all tasks are completed g o to the top floor, via t h e lift (you cannot g o all the way t o the roof). Search the floor unul you find the security door. In this ro

Joe Blade

ATARI XE

J2EE9 00 Inf bme (sub game

Joe Blade

ATARI XE

If you were careful with your ammo early on you should have enough

Joe Blade

ATARI XE

DATA 206,44,204,206,67,201,169,165,141,143,198,76,68,159,-1

Mindshadow

ATARI XE

Cut the anchor chain with the meat cleaver to stop the boat.

Mindshadow

ATARI XE

Say the password to the store keeper.

Mindshadow

ATARI XE

Go E, E, E, S and search the man before yo u g e t the hat. Go N, W, N, E and g ive the hat. Go E and e xa min e the drink. Fo llo w the ma n and th in k tycoon. Go S . W a n d g e t t h e hat. N o w examine it. Go W, S, W, S and b u y the pole. Go N, W to the fish d e b ris and read the newspaper. No w think Arcman. Go E, N and p a y the ma n . Go S. E, N, N, E and b u y the ticket.

Mindshadow

ATARI XE

Type Ch a n d ra lt and b u y the ticket.

Mindshadow

ATARI XE

In the dark cellar? RUB GLASS

Mindshadow

ATARI XE

KILL MAN. TALK to the CAPTAIN, take the canvas from the boat, examine the winch then CUT CHAIN WITH

Blue Max

ATARI XE

fly under the bridges, at three or five feet above the water

Ballyhoo

ATARI XE

To get the chocolate banana* Enter queue, exit queue, enter other queue. When the other queue gets shorter exit your queue but re-enter it again. Throw the banana (After you have licked the chocolate off) toridyour- self of the monkey.

Ballyhoo

ATARI XE

hints on getting into Katzeniammers trailer and passing the troll at the toll bridge

Stationfall

ATARI XE

I can't get the safe open or find the explosive. I also have a serious food problem.

The NeverEnding Story

ATARI XE

Debes evitar que el mundo de Fantasía sea devorado por la maleza. Enciende una rama en el campamento al comienzo del juego, dirígete inmediatamente a la localidad de los Bushes y enciende con ella toda la maleza.

The NeverEnding Story

ATARI XE

avoid it by simply not taking Artex with you when you visit Morla the Ancient One in the swamp

Silent Service

ATARI XE

Mención de Steve Peverall sin truco específico listado en este fragmento.

Nukewar

ATARI XE

1) Since "hot" war is not likely to start in the first 4-6 years of the game, build two bases every year for those years. Then, spy every year thereafter to insure a first strike and a good awareness of potential targets. 2) Since the more bases of a type that are available to you increase the likelihood of their automatically activating (and saving you a game turn), build in a balanced manner. 3) Don't negotiate unless you have a clear-cut advantage.

Draconus

ATARI XE

POKE 5426, 173 SYS 2058

ElektraGlide

ATARI XE

If you can find our sister Elektra, she will lead you in a remarkably spooky way to a hidden chamber containing keys to other levels.

Richard Petty's Talladega

ATARI XE

Drafting is an important gas-saving tactic. By lining up behind an other car, the player's vehicle is pulled along the course without expending as much fuel.

The Pay Off

ATARI XE

give the dog a feed to make sure he wants a post prandial nap

Phantasie II

ATARI XE

When fighting Nikademus, you want every spell possible, so take the Air elemental. Try to break him, but don't sell any pieces.

Emerald Isle

ATARI XE

travel north-east, you must use the shortened form NE or otherwise the program will look on NORTH-EAST as NORTH

Beach-Head

ATARI XE

When I select 'Fair' and win through to the beach assault with two tanks, the screen appears with about 200 tanks all over and the tank sound, then a crash. This repeats and the program restarts.

Beach-Head

ATARI XE

After destroying each ship on the third screen, write down its elevation. Continue doing this each time you play, and after a few games you'll see that by determining the elevation for the carrier you can locate the match in your notes.

Beach-Head

ATARI XE

hidden tunnel to up your points and then you'll only have to shoot down ten planes. When you come to blowing up the ships, you'll find that the aircraft earner at about 40 degrees and the little boat on the right at about 20 degrees.

Aztec

ATARI XE

En la entrada, presiona la barra espaciadora y gira a la izquierda antes de bajar las escaleras. Arrastra y coloca dinamita (no muy cerca de la pared). Cubre inmediatamente pero no bajes las escaleras. Cuando explote la dinamita, camina hacia el agujero en la pared sin detenerte. Finalmente estarás en la habitación del ídolo. Abre todas las cajas que ves, ya que una contiene el ídolo. Si estás atrapado y las paredes se cierran, presiona F1 para instrucciones. Para salir, presiona 'R'.

MicroLeague Baseball

ATARI XE

When the computer pitches out, you should steal or hit and run on the next pitch—the computer never pitches out twice in a row. Also, when there's a man on first or second with 12 or fewer stolen bases, always press 2. Pressing 1 will almost always get him thrown out.

Jinxter

ATARI XE

I've got to the end of Jinxter and when Jannedor comes to the fireplace the fan falls off the wall In the kitchen and she goes away.

Jinxter

ATARI XE

The Wire Fence: Go to your back garden, get secateurs, go to the fence and cut wire with secateurs.

Jinxter

ATARI XE

The Bull: Go to your conservatory, get cloth, go to the bull, show cloth to bull and drop cloth

Jinxter

ATARI XE

The Canoe: Go to your bedroom, look under bed. get sock, go to boat-house, get bung, put bung in sock, slide doors. S, put sock in hole, get paddle and put canoe in water.

Jinxter

ATARI XE

You must get and wear the gloves before cutting the fence with the secateurs. Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel. Enter the clock maker's by knocking on the door (logical, really). Throw an object at the oil lamp to set fire to the shop.

Jinxter

ATARI XE

Don't bother to exunguish the fire! Use some magic to get the stool.

Jinxter

ATARI XE

Stand on the table, examine it, and throw what you find.