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TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos para AMIGA

1.021 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

Todos (1.021) COMMODORE 64 (1.771) PC WINDOWS (1.595) SONY PLAYSTATION 2 (1.486) ZX-SPECTRUM (1.383) MACINTOSH (1.163) CPC 464, 664, 6128 (1.133) AMIGA (1.021) XBOX (960) PC-DOS (885) ATARI ST / STE (832) SONY PLAYSTATION 3 (670) MAQUINAS ARCADE (660) NINTENDO GAME CUBE (657) NINTENDO NES (587) NINTENDO WII (501) XBOX 360 (492) MSX (439) NINTENDO WII-U (400) ATARI 8-BIT COMPUTERS (376) ATARI XE (368) APPLE II (356) NINTENDO 2DS / 3DS (335) SUPER NINTENDO (323) BBC MICRO (303)

Alien Fires: 2199 AD

AMIGA

ask Dr. Fever for a weapon, and he tells you that Mangle Tangle has some.

Navy Seals

AMIGA

POKE 31767, N-1 - N= NÚMERO DE VIDAS

Navy Seals

AMIGA

POKE 40152,0 - SUPER-ARMA INFINITA

Navy Seals

AMIGA

POKE 40462,201 - INMUNIDAD (EX- CEPTO 1.° VIDA)

Navy Seals

AMIGA

presionáis «W» en cuanto se os notifique que tenéis vía libre para jugar, podréis arramblar con cualquier tipo de arma, pero si además, y durante el juego, le dais a «0»,«P»,«Q».«A» a la vez, seleccionaréis el tipo de bala que más os

Sinbad and the Throne of the Falcon

AMIGA

Explore the entire first island, since three people you need to talk to are always there. Be kind to the Gypsy and ask about her health. The shaman will always be on Chustakis, Zatti or the Agnis land forms. Don't retreat while swordfighting unless you absolutely have to; you'll lose something valuable for completing the game. When you find a gem, take it while it is red

Snow Bros.

AMIGA

Should the Snow Bros too long in clearing a stage a ghostly Lantern arrives on the scene and hur e m along. It d this by releasing pesky ghosts all over the area.

Slayer

AMIGA

Attain the end of level one with one life intact and then slay the end of level guardian and then crash Jap-like into its dead body. Result: infinite lives.

Harlequin

AMIGA

The four heart pieces are located in the mouse pointer in the far bottom right rooftops. hell, cutesy land and sheet of the green quarter screen

Ninja

AMIGA

JEFES ACTO PRIMERO: Espera a que el enmascarado dé dos golpes con su hacha para acercarte y golpearlo, después de lo cual debes alejarte hasta que dé nuevamente sus dos hachazos para repetir el proceso. JEFE ACTO SEGUNDO: El método para eliminar a este jefe es similar al del acto primero. Golpéalo unas tres veces y aléjate inmediatamente. Continúe haciéndolo hasta que lo elimines. JEFE ACTO TERCERO: Ubícate en el costado izquierdo de la pantalla (pero no muy al extremo) y golpea a este jefe cuando salte por tu lado. Elimina sus balas golpéandolas con tu espada. JEFE ACTO CUARTO: Para vencer a estos gemelos, debes ubicarte delante del bloque en que está parado el mutante de la izquierda y man

Ninja

AMIGA

99 Vidas: Si queremos ver 99 vidas en nuestro marcador hay que pulsar la tecla ESC para parar la acción, después hay que pulsar simultáneamente las teclas SHIFT y F-2, así aumentaremos el número de vidas disponibles y si mantenemos esta combinación pulsada, rápidamente obtendremos las 99 vidas

Ninja

AMIGA

hold down the fire button and pressing up

Ninja

AMIGA

Level 2: Leave by bottom exit and cross road when lights aren't flashing. Cross the road again in the next screen and run and cross the road. Follow the pavement around into the next screen, go around corner to leave by the bottom exit. along the street for two screens. Pick up the hamburger and go into next location to pick up the bottle. direction. You should entera screen with a manhole cover in it. While you're holding the object from the open door, pick up when on the manhole cover and fall down the hole to access Level 3. Level 3: In the first room, ignore door and leave by top exit. Go through door into next screen and stay close to the wall, leave by door. Pick up key and leave by d

Ninja

AMIGA

POKE 32885,174 for infinite energy or POKE 32838,183 for infinite lives

Autoduel

AMIGA

If you get stuck on a road between towns and have to walk, find a farm surrounded by a fence. Then find a place where a long fence meets the fence around the farm. If you look closely, you'll see a crack big enough for you to fit through.

Autoduel

AMIGA

If you're in a pinch for money, you can participate in two Ama teur Nights per week, except for weeks when a championship is being held. Amateur Nights are every Saturday, plus the nights so designated on the schedule.

Autoduel

AMIGA

Attack enemies from the side if possible.

Z-Out

AMIGA

J + K para nivel infinito

Mission Elevator

AMIGA

After getting the first key from the reception, examine doors until you find the Porter. He'll give you a second key. Go to the white emergency doors and you will be able to open them. This procedure repeats with every level. For more points, look behind paintings to find money.

Mission Elevator

AMIGA

After getting through the second emergency door, every man you kill with a jump kick gives you an extra life.

Continental Circus

AMIGA

Insert the Continental Circus disk when you are prompted for it and press the left mouse button to begin playing.

Continental Circus

AMIGA

press up on the joystick and hold it there. When the second start light appears pull down on the joystick and hold it

The Guild of Thieves

AMIGA

To get the minah bird, go to the Zoo Office and get the grotty key. now open the white door and unlock the small door. Open the small door and go through it, closing it behind you. Put bird in cage (from the gatehouse). If you don't close the door then the bird will fly away.

The Guild of Thieves

AMIGA

Sit on the bed in the mam bedroom and press top button with cue. The oil painting is the only painting worth anything. The dress is in the wardrobe of the mam bedroom.

The Guild of Thieves

AMIGA

follow the rainbow backwards — violet, indigo, blue, green, yellow, orange, red

Castle Master II: The Crypt

AMIGA

1. Open the Chest in front of you and take the key in it (Crypt). Open the cas- ket across the room. U turn (U), look down and shoot the mouse which is draining your energy. Unlock door (A), and go through the "Crypt Corridor". 2. Move directly forwards through the far door into "Tantalus". 3. Open casket, and shoot the mouse. GO over to the block and push it (A). Then go back to "Crypt Corridor", cross diagonally to far door and go through to "The Mouse trap". 4. Climb up the blocks and get the food. 5. Climb up the blocks, move to edge of higher block, and get the Key (Belanus) on the wall above the large block. Push both small blocks into the wall and then go back to "Tantalus". Go to the

F/A-18 Interceptor

AMIGA

encontrar y bombardear el edificio de EA, aterrizar en carreteras y luego conducir alrededor de la ciudad de San Francisco, campos de aviación secretos

Indiana Jones and the Fate of Atlantis

AMIGA

To avoid the Monochrome Boys from running you down, use the 'walk' icon and when they're closing in on you, roll aside to avoid them. In the Sequel Police headquarters, go two screens to the right. Use the acid (the slime in the bottle) on the door to melt the lock. Open the door and go inside.

Indiana Jones and the Fate of Atlantis

AMIGA

To get the gun you'll need to talk to the barman in the Pool Hall. Walk left until the end of the corri- dor and go directly south into Silverman% office using the code 5222. Use Ryan's credit card on the reader on the desk and then take the gun,

Indiana Jones and the Fate of Atlantis

AMIGA

The trick is to replace the missing parts inside the chest of the sentry statue using the diagram from the cupboard where you also find the crescent gear. When the bronze gear is on the upper left peg a bead will more the arm forward, When it is on the lower peg it will move back. Put the spoked wheel onthe central peg, the robot part on top of it and the position the crescent across the two pegs on the right. You simply feed the bead to the statue to activate it Use the chain on the door. More the left arm of the statue forward, then connect the other end of the chain to it. Now change the gear in the robot to move the arm back. A hinge pin will pop out, use this rescue Sophia. Give her the

Blob

AMIGA

The blocks ana bullets also help Blob out, the former being used when on foot to get him over obstacles and the latter to blast away most of the aliens.

Blob

AMIGA

W, S, S, E. S. SWITCH to the Torch, fly up to the cave (FLAME ON HIGH). REST for a bit, then THROW HIGH FLAME AT BOULDER. EXAMINE BOULDER, and, together with the re-appearance of the "Woooooo" noise. It would seem Torch is at the top of the shaft we left Thing under. PUSH PEBBLE UNDER BOULDER. SWITCH and WAIT until it appears at Thing's end. Then he can THROW PEBBLE HARD UP.

No Second Prize

AMIGA

Wait at the start until the other drivers have nearly completed their first lap. When they're a good measure behind you should race the track as fast as you can.

No Second Prize

AMIGA

There's a kind of cheat embedded in the game but it takes some time to use properly and should only be employed if you're desperate to win a race. What you need to do is nothing! Yes, just hang around at the start for 59 minutes and 59 seconds. When the hour is up and the clock wraps around to 0:00:00 once again you can drive a few metres to the finishing line and win the race in absolutely no time at all!

Scapeghost

AMIGA

To open the shed door: Tell Joe to wait

Superstar Ice Hockey

AMIGA

When your opponent scores a goal, immediately check as many of his men as you can

Superstar Ice Hockey

AMIGA

On some teams starting in the middle of the rink in the first and third period, if you just hold right you will go in and the goalie will let you go through to score a goal. To score more goals after taking a shot, press the RESTORE key before the goalie has a chance to block your shot, then press the spacebar.

Superstar Ice Hockey

AMIGA

If you're playing Center and get a break away, skate just a little below the center by the blue face-off circle in the offensive zone. This should make the goaltender come out. Wait until you have a good shot, then take it.

The Carl Lewis Challenge

AMIGA

You can use either the mouse or the Joystick for getting your athlete to run , but using them both at the same time will make him run like the wind ! Get your mate to waggle the joystick at the same t ime as you are waggling the mouse , and then you're laugh ing !