⚭

TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos

10.180 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

Todos (10.180) COMMODORE 64 (1.771) PC WINDOWS (1.595) SONY PLAYSTATION 2 (1.486) ZX-SPECTRUM (1.383) MACINTOSH (1.163) CPC 464, 664, 6128 (1.133) AMIGA (1.021) XBOX (960) PC-DOS (885) ATARI ST / STE (832) SONY PLAYSTATION 3 (670) MAQUINAS ARCADE (660) NINTENDO GAME CUBE (657) NINTENDO NES (587) NINTENDO WII (501) XBOX 360 (492) MSX (439) NINTENDO WII-U (400) ATARI 8-BIT COMPUTERS (376) ATARI XE (368) APPLE II (356) NINTENDO 2DS / 3DS (335) SUPER NINTENDO (323) BBC MICRO (303)

Match Day II

COMMODORE 64 · CPC 464, 664, 6128 · MSX · PCW · ZX-SPECTRUM

password-save feature

Ridge Racer 6

XBOX 360

performing slides at as high a speed as possible

Falcon Patrol

ACORN ELECTRON · BBC MICRO · COMMODORE 16 · COMMODORE 64 · COMMODORE VIC-20 · MSX · PLUS/4

POKE 21647,173 POKE 21525,169 POKE 21526,0 POKE 21527,234

Raid on Bungeling Bay

COMMODORE 64 · MSX · NINTENDO NES

If you run out of bombs, you can steal some by landing on the taxi area south of the runway. This trick won't work on the island whose taxi area is north of the runway.

Seymour Goes to Hollywood

AMIGA · ATARI ST / STE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM

Go to the top floor then go right. Get the studio key. Go back to the first studio to make the lift go down). Drop the key at the door. Leave balloon and get the jacket to the biker, and get the pump. Go right, enter the Malt Shop and give the pom-pom to Sindy. Take the key and the parrot food. Leave the set, get the balloon, go right into the second hut. and drop the balloon and pump. Go to the top right hut, drop the parrot snack beside the door. When the parrot leaves collect it. Exit the hut, got to top left platform and repeat. Go left and repeat until the parrot enters the hut. Get the key and the dagger. Go to the first studio, drop the dagger, get the key. Go left 5 times and open th

Mission 3000 A.D.

ATARI 2600 / VIDEO COMPUTER SYSTEM

Use the security pass. Then set one charge in building 3, four in building 4 and one in building 5. Then set one in building 1, then go all the way to building 2. To get the charm out of the room and put it in the baking tin and put the tin in the oven. Push the button twice, get the reset and load.

Brat

AMIGA · MAQUINAS ARCADE

BISHIAMO MIHEMOTO SASUTO 20_

Brat

AMIGA · MAQUINAS ARCADE

point-and-click of the mouse onto a milk bottle icon with rejuvenate Nathan

Top Gear Rally

NINTENDO GAME BOY ADVANCE

En la pantalla del título dejar presionados los cuatro botones C para ver la fecha y hora exactas en que terminaron el trabajo.

Ah Diddums

COMMODORE 64 · ZX-SPECTRUM

IMAGINE — Ah Diddums S p e c t r u m f 4.75

Nano Breaker

SONY PLAYSTATION 2

Desbloquear minijuego: Durante el juego pulsa M, M, Q, S, S, O, O, Q, Q, M, M para desbloquear en la parte superior derecha de la pantalla un juego clásico.

The Fourth Protocol

COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · PCW · ZX-SPECTRUM

Give banana to monkey. Give penny to shopkeeper. Choose 'bridge' game. Examine case.

The Fourth Protocol

COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · PCW · ZX-SPECTRUM

select Other Suggestions and enter Turn Stanistav, Use as system (make sure you don't go more than 3.5 light years), then press 'H' for hyperspace. As soon as you have done this, hold down the 'CTRL key.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

I've got to the end of Jinxter and when Jannedor comes to the fireplace the fan falls off the wall In the kitchen and she goes away.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

The Wire Fence: Go to your back garden, get secateurs, go to the fence and cut wire with secateurs.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

The Bull: Go to your conservatory, get cloth, go to the bull, show cloth to bull and drop cloth

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

The Canoe: Go to your bedroom, look under bed. get sock, go to boat-house, get bung, put bung in sock, slide doors. S, put sock in hole, get paddle and put canoe in water.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

You must get and wear the gloves before cutting the fence with the secateurs. Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel. Enter the clock maker's by knocking on the door (logical, really). Throw an object at the oil lamp to set fire to the shop.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

Don't bother to exunguish the fire! Use some magic to get the stool.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

Stand on the table, examine it, and throw what you find.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

When you start the game you in a dungeon with the old man. Take the rock, torch and food, then give food and water to the old man. Talk to the old man, he will then give you a spode. Take this to the next room and dig, but be ready to throw. You will go down and come up in another room it's easy.

Jinxter

AMIGA · APPLE II · ARCHIMEDES · ATARI 8-BIT COMPUTERS · ATARI ST / STE · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

If the bell is too noisy, put a sock in it!

Counter-Strike: Condition Zero

MACINTOSH · XBOX

atm of erebus: 1000 unidades de oro. bawk bawk boom: genera una extraña lluvia de pollos. consider the internet: ralentiza las unidades. goatunheim: convierte en cabras a todas las unidades. junk food night: 1000 unidades de comida. lay of the land: muestra el mapa completo. o canada: obtendrás un oso. thrill of victory: ganas la partida en curso

Falcon

AMIGA · ATARI ST / STE · MACINTOSH · PC-DOS · PC-ENGINE / TURBOGRAFX

X. Shift and Control to reload all your weapons.

NBA Ballers

SONY PLAYSTATION 2 · XBOX

L2, L1, L2, ■, ●, ■, L1, R3, L2, L3.

NBA Ballers

SONY PLAYSTATION 2 · XBOX

L2, L1, L2, ■, ●, ■, R3, L3, R3, ●.

NBA Ballers

SONY PLAYSTATION 2 · XBOX

L2, L1, L2, ■, ●, ■, L2, L2, L2, L2.

NBA Ballers

SONY PLAYSTATION 2 · XBOX

Dos botones de turbo + L1+R1+L2+R2 (BACK 2 PAPA)

Carrier Command

AMIGA · ATARI ST / STE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

If you're in need of fuel, make repeated contact with fuel rods in any store area to replenish supplies. If it's shield energy you require, make contact with the Pentagon-shaped power points. To enter the ovehead walkway, simply shoot the rod above the door repeatedly. It should spin, so keep on blasting until the door slides open. Blasting radar beacons prevents you from being thrown into jail. If you touch a telepod crystal, it is positioned in the centre console within the telepod. If you then enter the telepod, shoot the crystal and then leave the telepod, you'll find yourself in a new area. Apparently you can 'buy' your way out of confinement by lasering the slots in the pillars. Energy

Carrier Command

AMIGA · ATARI ST / STE · COMMODORE 64 · CPC 464, 664, 6128 · MACINTOSH · PC-DOS · ZX-SPECTRUM

Hold down the Help key and press fire to start. You should now have infinite lives and if you press 1-0 you can select levels one to ten.

Apollo 18

COMMODORE 64 · PC-DOS

Reset the game on the title screen and type PORE

Apollo 18

COMMODORE 64 · PC-DOS

On the mission control screen, it's easier to stabilize the gyros by shaking the joystick left and right very quickly.

Ghoul

PC WINDOWS

Press control and Break to reset the Beeb. Type PAGE E t 2 2 0 0 (return) LOAD "GHOULS2" (return) Load in th e prog u p t o 2525FC. This pa rt is called GHOULS2. W h e n i t h a s loaded, copy out the !me until LI 7: 4 a n d c ha nge i t t o LI 7 9999999. Copy the rest o f the line and press RE TURN. N o w type LIST 60. Change the line to: 60 FOR F 0 TO 32 STEP 16:FOR e t c . Copy the rest o f the lone and return. Type: LIST 2055. Copy the line out as far as 2055 NEXT and then return. Type RUN (return). Load in ??? which loads up to 18 18FF.

Jet

AMIGA · APPLE II · ATARI ST / STE · COMMODORE 64 · MACINTOSH · PC-9800 SERIES · PC-DOS

For something neat to look at, set your Jet simulator to the F-18 target strike mode, with the difficulty selector at zero.

Blind Panic

ZX-SPECTRUM

When you get to enter your name on the high score table, press '1' for level one, '2' for level two and f o r level three. Then press ENTER and 1 to start the g a m e

Interrogator

PC WINDOWS

Pulsa O dentro de la franja azul para terminar de cantar. Si no aciertas, sube o baja su nivel pulsando los botones en el mando.

Target: Renegade

ZX-SPECTRUM

leave the controls alone for a couple of seconds then try to move Indy, the game freezes and the computer starts humming

Hover Force

INTELLIVISION

save the game and cast "Wind" In one of the pits; restore the saved game to get back the air essence spent on wind

Hover Force

INTELLIVISION

F1 activa modo ametralladora, F2 selecciona cañones, F3 potencia misiles. Pulsar repetidamente la tecla de función deseada equivale a fuego automático.

Project V

PC WINDOWS

1) Fish to get some rubber boots. 2) Unscrew the grille. 3) Shoot the droids. 4) Read the plan. 5) The pliers are useful.