Simulakros
PC WINDOWS
Para evitar que las letras de las teclas se borren en modelos con pegatinas, recúbrelas con cinta adhesiva mate (Scotch Magic) recortándola al tamaño de la tecla. Evita también los brillos por luz.
Códigos, pokes, contraseñas y atajos de los clásicos
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
PC WINDOWS
Para evitar que las letras de las teclas se borren en modelos con pegatinas, recúbrelas con cinta adhesiva mate (Scotch Magic) recortándola al tamaño de la tecla. Evita también los brillos por luz.
PC WINDOWS
Para evitar que las letras de las teclas se borren en modelos con pegatinas, recúbreles con cinta adhesiva mate (Scotch Magic) recortándola al tamaño de la tecla. Evita también los brillos por luz.
APPLE II · COMMODORE 64 · PC-DOS
Double-clicking the action button activates the features of the box which permit the morph to lay track, insert receiving and shipping sites, and landscape.
MACINTOSH
POKE b , PEEK (b +40000)
MACINTOSH
realizar el mismo truco de selección de nivel como en Champion Brother 4
MACINTOSH
→ ← → ← A B A B
MACINTOSH
Obtenemos todos los símbolos esféricos.
MACINTOSH
hand. It's not hard but takes a lot of time to do. First piant the eye- ball seeds in the plant pots in the far room up the stairs. Then push the vat up to the ledge in the room where it's found. Wait until the eyeballs drop off the plants and put them in the vat by dropping them from the ledge above it. Push the vat just to the right of the trap door. Get the bottle from the room where the vat was and place it under the pipe lead- ing from the bottom of the vat. I»et the bouncing creature with boots on out of the trap door. If the vat is in the right place the crush will be bottled; if not, see -where the creature bounces and push the vat to that spot. Boiled Slimies: Again it's a good idea
MACINTOSH
keep both balls in the air at the same time
AMIGA · ATARI ST / STE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Level 2: RDNUHCCMGU Level 3: EDDUTIOCKO Level 4: HDPFUVLCCM Level 5: ODQMFUVLIC Level 6: MEBHETPIAG Level 7: LECGODTRHK Level 8: NEDGFLDVRL Level 9: OEFVHAGHLV Level 10: PEGTTHIGLD
SONY PLAYSTATION 2
Namco implements full-scene antialiasing for western market In addition to the one-on-one mode that has been added to the western version of Tekken Tag Tournament, it hit emerged that Namco has also optimised the code in order to implement full-scene antialiasing, resulting in significantly more impressive visuals.
NINTENDO GAME BOY COLOR
Saltar de nivel: Pausa el juego, pulsa y mantén L1 y pulsa: [teclas ocultas]. En el túnel dentro de la sala del Encendedor 3.
NINTENDO GAME BOY COLOR
Salud al completo: Pausa el juego, pulsa y mantén L2 y pulsa: [teclas ocultas], R2, R1, [teclas ocultas].
NINTENDO GAME BOY COLOR
Todas las secuencias FMV: En el menú principal, mantén L1 y pulsa: [teclas ocultas]. La opción "Movies" y "Extras", aparecerá en Opciones.
MACINTOSH
You will need to plan a map in order to locate the keys needed to open subsequent doors. Also, various weapons
PC WINDOWS
Select Shotgun With Back, Post, Long Pass and select either left or right Tight End. When play stalls, drop back and wait for the End you selected to get past the Middle Linebacker. Pass to him, and you'll usually gain 13 yards.
PC WINDOWS
transfer your most valuable ships first.
PC WINDOWS
On the top of the hill, slow down so the bird can catch up to you. To jump the pit at the bottom of the hill, you need to go as fast as you can. In the snake pool, wait until the fourth time his head sticks out. In the tunnel there are things you need to jump, and things you need to duck. The things to duck are indicated by two lines sticking out of the ground.
PC WINDOWS
At the end of the game, here's how to get your men past the Maishmallow Man. When you see him jumping over the door to the building, move your man under him, getting as dose as you can without being stepped on. Ab'gn the top of your man's head with the gray line in the middle of the door. Wait until the Marshmallow Man lands on the ground. As soon as he jumps, push up.
PC WINDOWS
When you carry this and kneel in front of the Gold en Buddha in the Palace Gardens, you'll receive Ninja Magic and advance to the Dungeon. Rope—Helps you climb out of the Dungeon in the room with the rings on the wall. Key—Opens the first door in the Palace. Flower—In the Palace, putting it into the vase in the room north of the hall with the statue will get you Ninja Magic. This will let you walk on the red carpet leading to the inner Sanctum. In the Inner Sanctum, put it into the vase in the room with the red curtain. The curtain will open and reveal a secret passage. Potion—When thrown onto the dog, puts him to sleep. Be sure you're not carrying any weapons.
PC WINDOWS
If you can land on REALES or ZAZOER you have it made. ZAZOER is an agricultural planet good for slaves, liquor and furs, while REALES is industrial with good buys on narcotics and computers. The two planets are only 0.8 LY apart, and by shuttling back and forth between the two, you build your credits and buy equipment for this phase and beyond. Buy narcotics for 60 credits at REALES, sell for 80 at ZAZOER.
PC WINDOWS
Equipment: After your first successful deal, buy a larger car (20 tons to 35 tons). Next buy a beam laser; pirates are always waiting, and the pulse laser just isn't good enough to fight them off. A military laser is good, but not much better than a beam laser; you need it in advanced stages of the game. Don't waste your money on rear or side guns, as they are useless. The ECM system is a must if you want to stay alive against enemy missiles. Next, an extra energy unit will make your carrier dangerous. A docking computer is very nice, since it gives you time to plan your next move.
PC WINDOWS
Docking: I shut my hyperspace off when the landing planet appears. If you don't have the docking computer, try this: The space station's landing bay always faces the planet. Approach the planet after the station passes under you; you'll see it in your rear view. Go a ways and loop back 180 degrees until you see the station in front of you. When you see the approach bay, line it up in your gunsight. Just before you enter, reduce your speed to dead slow.
PC WINDOWS
Fighting: REALES has all the equipment you need to become a Fighter Trader, but don't waste money buying unneeded equipment. Watch your fuel, since you'll need it for hyperspace action. When pirates appear, hyperspace back to the planet and recharge your energy units.
PC WINDOWS
When you play this game, you have to scratch as many cars as you can. Then you get 500 points for each car you scratched. One day I decided not to scratch any cars at all, and I got 50,000 extra points! Since you get an extra life when you reach 100,000 points, my discovery lets you get bonus lives very easily.
PC WINDOWS
shoot him six times in the mouth. For an easy 3,000 points, go past the machine gun on the first level. Keep going on the other side of the building until it is out of the screen. Come back and touch the machine gun, collecting your 3,000 points!
PC WINDOWS
say "Instantum Illuminaris Abraxas" to one of them, and they will both run away.
PC WINDOWS
If you move the cross on the altar, a hidden doorway will appear.
PC WINDOWS
When you are in the maze, the amulet will frighten off a single zombie working alone.
PC WINDOWS
On the sword fights, keep pulling down as soon as you've finished one swing. You'll get so far ahead that when you knock out your opponent you'll have four or five shields left, plus the knock-out bonus. On crossbow, keep aiming for the small circle target, since it is worth the most points.
SEGA MEGADRIVE
após ter vencido na tela da amazona, acerte várias vezes o mesmo dragão verde até ele abrir a boca. Clique todos os monstrinhos verdes e azuis que saem da garganta do bicho e enclique a bolinha dentro
PC WINDOWS
Megamons game listing
PC WINDOWS
swing back on the rope before she opens it. Go back all the way round to roundabout where the game started and you should be able to snatch the Jacket with the pole.
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
pulsar las teclas B,S e 1
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
pulsa la tecla de abajo y el helicóptero se elevará
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Pulsa la tecla 4
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Para evitar un gasto de combustible, o «esencia» como lo llaman los expertos pilotos, en el «Infiltrator», debes poner el turbo (pulsando «T»), con lo cual tu velocidad será mayor y gastarás menos fuel.
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
INGRESA PASSWORD "BOMB"
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Infiltrator tips
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
SCORE
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
After take off set ADF to 72.8 (as shown on tactical map) Keep ADF sign pointing upwards no matter what happens Accelerate to max (450 knots) and then press Turbo
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
On mission two, before you plant the explosives in the weapons lab, drop a gas grenade and search the large file cabinet. You'll find an invisibility pill which will be useful in rescuing Dr. Phineas Gump.
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Always show guards your papers. Even if they are in order, the guards will call an alert if you don't show them. If you want to search for something in a guarded room, use a gas grenade when the guards ask you to show your papers.
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64 · CPC 464, 664, 6128 · PC-DOS · ZX-SPECTRUM
Pressing the space bar accesses t h
MACINTOSH · SONY PLAYSTATION 3 · XBOX 360
The Spy can become completely Invisible for shon periods of time and disguise himself as one of the players on the other team. When he does so, his own team see him as normal, save for a cardboard mask of the enemy's face
XBOX 360
beware of the flying boots, bottles and mops
PC WINDOWS
Toca la canción de Piedra al principio del nivel. Dispara al barril que verás justo encima del segundo lago helado. Dispara a los barriles que hay en la tercera zona. Dispara a los barriles que hay encima de la colina.
PC WINDOWS
Si haces como que empujas la pared, los enemigos no te harán daño. Cuando puedas, golpéalos.
PC WINDOWS
LOAD "CODE 40960"; re-set the computer and load from beginning. Select Load Old Game option (6) and type Part2 as filename.
ZX-SPECTRUM
imprimiendo en OVER 1
PC WINDOWS
Bonus 01: Cuando pases la parte que hay dos lianas seguidas, veras que hay un rastro de plátanos (1), súbete al árbol y déjate caer siguiéndolo para que salga la cuerda que te lleva al Bonus (2).
PC WINDOWS
Bonus 02: Pasado el Checkpoint, en la zona en la que caminas por los arboles busca una fila de plátanos en la parte inferior de la pantalla (3) y salta hacia ella, ahí encontraras un barril que te disparara a donde esta el Bonus (4).
PC WINDOWS
Use the memory under the C64's ROMs for storage.
PC WINDOWS
construir un pozo en cualquier lado de nuestra ciudad
CPC 464, 664, 6128 · ZX-SPECTRUM
infinite lives
PC WINDOWS
Fire it while approaching the super demon in the middle, stopping your advance a few inches before you reach it. Keep firing, and when it retreats, move forward.
PC WINDOWS
When crossing the tar pits, moving diagonally will allow you to move faster.
LCD HANDHELDS
Kamikaze method
APPLE II · ATARI 8-BIT COMPUTERS · ATARI XE · COMMODORE 64
POKE 4965,100 SYS3840
LCD HANDHELDS
1 2 9 0 LET . . . :IF w < l OR w > 24 THEN LET w - x 1 2 9 2 IF w < l THEN LET w = I 1 2 9 4 IF w > 24 THEN LET w = 24
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