Universe
APPLE II
cheat guide
Códigos, pokes, contraseñas y atajos de los clásicos para APPLE II
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
APPLE II
cheat guide
APPLE II
On the boat there are two levels: Bottom and Topside. To get off the boat, get and use these items: barrels, nails, saw, hammer and plank. Saw barrels then nail planks to barrels, load everything into your boat and then launch.
APPLE II
fly out of the Solar system and keep going you come to a second solar system, This is a reflection of &Alice. with everything work ing backwards
APPLE II
type all nines you get the message "Timewarp A 013 02"
APPLE II
enter upper-case letters into the high-score table
APPLE II
accelerate and climbout of their sensor range
APPLE II
Blow up the yellow or blue thing on top of the energy towers (the one on its own) to keep the energy lines going. Hit Starglider ships in the tail section. Don't wait to finish refuelling before continuing to shoot Egron ships! Keep still when in the powerbeam and turn around on the spot to pick up energy.
APPLE II
For a miraculous escape, maneuver yourself to the bottom of the screen and unplug your joystick. Plug your paddles into Por
APPLE II
When you start this game, try running straight forward without shooting. If you're lucky, all the enemies will magically disappear until you reach the fort.
APPLE II
The best way to go through the jungle is to use explosive arrows and just blow up a path to your chopper.
APPLE II
While flying rescue missions, hovering is not necessary to retrieve missing personnel. Once you get near, lower the hoist and fly over the man at a low altitude at any speed, then raise the hoist once he's secure.
APPLE II
change program line 55 DATA ..., KHAR'KOV, 8850, 7450, ...to , KHAR'KOV, 7850, 7450,...
APPLE II
1. Beekanavskemich might seem like a dull-witted barroom fixture, but don't ignore him. Answer a couple of his riddles correctly, and you'll get some valuable tools. 2. Answer 'yes' to a lot of questions, even if you don't know [he] answers. In some cases, a well-disguised bluff can get you through a tight situation. 3. Don't leave the bar without the VBX, or the less than hospitable Gaks will stop your character cold.
APPLE II
Bola de fuego oculta: Cuando empieces el juego, después de escuchar a Gre, ves al piso de arriba de la casa y mira en la vestidor de la esquina (no reclutes a Gre o no encontrarás la bola).
APPLE II
If you get stuck on a road between towns and have to walk, find a farm surrounded by a fence. Then find a place where a long fence meets the fence around the farm. If you look closely, you'll see a crack big enough for you to fit through.
APPLE II
If you're in a pinch for money, you can participate in two Ama teur Nights per week, except for weeks when a championship is being held. Amateur Nights are every Saturday, plus the nights so designated on the schedule.
APPLE II
Attack enemies from the side if possible.
APPLE II
presiona 9 veces el control hacia la izquierda en la pantalla principal
APPLE II
presiona 9 veces el control hacia abajo en la pantalla principal
APPLE II
interlace Mr. Do! and the cherries when they were on the same horizontal line, as there were only two sprites to work with. So, one frame I would show Mr. Do! and the next frame I'd show the cherries.
APPLE II
apples are the key to weapon. Should an apple drop and fall to the bottom of the screen, it breaks in half and you're left with one less potential weapon. Sometimes the apples are buried deep and you need to nudge them hard several times to budge them
APPLE II
Roll out the barrel.
APPLE II
To get visitor's pass - Sil in chair Press red Press while Gel up Gei pass.
APPLE II
To help the lute work properly, examine the paintings in the gallery.
APPLE II
To get the minah bird, go to the Zoo Office and get the grotty key. now open the white door and unlock the small door. Open the small door and go through it, closing it behind you. Put bird in cage (from the gatehouse). If you don't close the door then the bird will fly away.
APPLE II
Sit on the bed in the mam bedroom and press top button with cue. The oil painting is the only painting worth anything. The dress is in the wardrobe of the mam bedroom.
APPLE II
GO TO a named location
APPLE II
follow the rainbow backwards — violet, indigo, blue, green, yellow, orange, red
APPLE II
If you can't watch where you're going, package your load carefully!
APPLE II
Save your game before entering areas F3 or F6, since the Nuclear Bombs there will kill you. Keep still when fighting
APPLE II
flip the gates into a vertical position and down again to a horizontal. In this manner you divert the monsters down-screen and into the path of your tombstones; they will scurry to the right whenever a gate is open to them. As the monsters keep coming, three and four and more at a time, you keep slamming and swishing them by pushing the fire button.
APPLE II
When your opponent scores a goal, immediately check as many of his men as you can
APPLE II
On some teams starting in the middle of the rink in the first and third period, if you just hold right you will go in and the goalie will let you go through to score a goal. To score more goals after taking a shot, press the RESTORE key before the goalie has a chance to block your shot, then press the spacebar.
APPLE II
If you're playing Center and get a break away, skate just a little below the center by the blue face-off circle in the offensive zone. This should make the goaltender come out. Wait until you have a good shot, then take it.
APPLE II
When you are in the river, swim near the bottom to avoid alligators. Surface quickly whenever you need air. When jumping over the rocks, you can get greater speed by using a running jump: stay to the left, and move to the right when a rock comes. When you hear the bubbling sound on the second board, get some air and dive for the bottom. In the third round, the best place to stand is between the middle and the far right. From that position, press the button while pushing forward on the joystick. This makes the player jump higher—even high enough to jump over large boulders. On the final screen, you can get a higher jump by pressing the button while pushing your joystick diagonally up and to t
APPLE II
Un solo clic de ratón permite pasar por ejemplo, de las características técnicas de uno de los 9 aviones clásicos que se incluyen a una recreación virtual de uno de sus vuelos históricos.
APPLE II
After diving to the suggested looping airspeed (180 knots will do), add as much up elevator as possible without stalling the aircraft. As you pitch up and airspeed slows you wilt hove to reduce some of this elevator pressure. Many people leave the elevator sitting on high and become frustrated when the aircraft stalls before pointing straight up. In a perfectly round Joop your elevator should be almost all the way back to neutral by the time you're upside down. Since airspeed is very slow at the top of the loop (and the portion of the circle traveled is small), your pitch atutude change should be giacefulfy slow as well. Start adding up elevator pressure
APPLE II
turn the ignition on first
APPLE II
Hold down the keys K, E, V, I, N at the same time to get message 'CHEAT MODE OPERATE'. You will now have unlimited lives at your disposal.
APPLE II
smoking the pot
APPLE II
dig the grave with the pocket shovel
APPLE II
—Unfinished 'hyne a mvstery?
APPLE II
CGAP G N I 3 3 I M E H T
APPLE II
DNIF
APPLE II
LLOC NO TOOF PORD
APPLE II
turn into a Gyr oscope and roll al ong to the right
APPLE II
turn into a Gyr oscope G o l eft
APPLE II
turn Into a Gyr oscope
APPLE II
bum into a Gyr oscope to kill it
APPLE II
infinite lives
APPLE II
Players need to be very careful to write down any potential keywords that might trigger a crucial response from a nonplayer character.
APPLE II
Wave the fan at the bees!
APPLE II
Put weedkiller on Ingrid to get tlirough hedge. Plant stripy bulb in compost to get two telelilies. Put one telelily in pond, go west, and wait for beanstalk to burst. Retrieve fern, and with greenslave push the boulder. Get the tree tc go to stnkwort and to take teielily (dropped bygreenslave) and put it on flower. Meanwhile, you go to the kitchen and put the first, t.hrec ingredients of thefertiliser potion in the pot,. Drop the second telelily in the kitchen. When the flower appears, put it in the pot immediately.
APPLE II
To begin with, peruse the alchemist's library to gain an insight into the game to come, and the story behind 'privetisation'. Plan: everything you find in the kitchen (within reason) in the garden. Collect the new etc and try again.
APPLE II
At the north end of your potion make sure that you immunize yourself oy drinking it. Then Get those tips coming in!
APPLE II
As usual Ingrid has messed things up. To make recompense for what Ingrid did to the tea bush, you must grow another an make the alchemist that cup of tea he wanted.
APPLE II
Instead get someone tc hold open the cave's mouth - lirst remembering plants need compost to grew in and can't stand on bare rock - and send in someone else with the blue telelily to pick a shoot.
APPLE II
Now make the fer tiliser potion with the air flower and then put it on the tea bush, then finally make a nice fresh cuppa. The brew is made with the obvious, a berry, a leaf, and finaly a flower...
APPLE II
Don't enter the cave yourself, as the cave is not. as inan imate as it should be, and it isn't a vegetarian either.
APPLE II
The numbers by the lock are linked to letters of the alphabet and read INSERT KEY AND PUSH.
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