Maniac Mansion
APPLE II
1. First off, select Dave, Michael and Bernard. 2. leave Dave by the mail box to the left of the mansion and take Michael and Bernard into the house. To open the front door, get the k
Códigos, pokes, contraseñas y atajos de los clásicos para APPLE II
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
APPLE II
1. First off, select Dave, Michael and Bernard. 2. leave Dave by the mail box to the left of the mansion and take Michael and Bernard into the house. To open the front door, get the k
APPLE II
To got past the boulder tie the shirt to the rake and hoe then lever the boulder
APPLE II
Ask Kronos about the wristband and he will give you a chest to give to the adventurer
APPLE II
Examine the horse for a laugh
APPLE II
Mix the red with the blue and the green to make white You will find them in a pouch in the forest clearing after giving the guru the bowl of snow
APPLE II
go round to the back of the car and open the boot. Then head across the fields to find the circus tent. And if you write again with your address. I'll be able to return the big kiss and hug you sent!
APPLE II
Short of cash - look in the Fountain-Snowman a problem - melt him with something warm; examine colours.
APPLE II
GNIR RAEW at all times
APPLE II
When you are in the palace gardens enter the shed by using the metal key that you have with you. Take the hoe and the rake (you will need them later). When you get to the path blocked by the boulder, (just below the snow-capped mountain), use the rake and the hoe to lift the boulder to get by it. Take off your shirt, then tie the rake and hoe together with it. Lever the boulder with the rake and hoe, and you will be able to proceed up the mountain.
APPLE II
When you get a Topaz Coin, go to the Museum and go to the back of it. There is a native currency exhibit there. Use your Topaz Coin there and you will receive a small fortune.
APPLE II
Normally you can only buy either 100 of the four least expensive spells and 20 of the Kill Flash spells. To get an extra spell, especially the Kill Flash spell, go to the Magic Shop with just enough gold for one spell.
APPLE II
When gambling in Flip-Flop, try to get as much as you can (maximum 500 gold), then every time you win, Quit, then Speak again. This will sometimes prevent the guards from attacking you because you've won too much.
APPLE II
Upon entering the Fortress, be observant and don't panic. There are ways to get out! The five minute timer is false. It helps to stock up on healing herbs before you enter.
APPLE II
Before entering a dungeon, stock up on Magic Bolts, Lighting spells, and as many healing herbs as you can buy. Always Hold-the healing herbs, so you can easily Use them when you need them.
APPLE II
When in the dungeons on Tarmalon, use magic spells to battle the tougher beasts: the Giant Slug (eats armori), the Knuckles (destroys weapons) and the Dangler (drains endurance). Use Magic Flames for the first four levels, and Firebolts for levels 5-9.
APPLE II
Remember to save your game every level or two. Be sure to save it at the bottom, so if you get killed trying to leave you won't have to return back when restarting. This will also help you gain more treasure, since it will be replaced if you end and restart the game. It also replaces traps, so be sure to Examine for them!
APPLE II
When you start a new character, immediately find weapon and armor training shops to improve his dexterity and endurance points
APPLE II
return the Jeweled Crown and the Sceptre to the Caretaker, he will give you Magic Ice. Magic Ice is used to freeze the River in the Castle so you can cross it and get to the second level of the Castle.
APPLE II
return it to the Fountain exhibit in the Museum, you will receive fifteen points in your charm.
APPLE II
Go to the Shrine of Monsters at 44N, 47E on the first level. Open the enchanted door and defeat the Valkyrie. Move forward one space and receive the Winged Sandals. When you use them, you'll notice that your skill has increased by 50 points. Now go to the Dwarven Smithy on the second level. Offer the Winged Sandals for sale, and he will say 'I'm not interested.' When you leave the Smithy, notice that your skill remains the same, even though you aren't wearing the sandals. Put them on and your skill goes up another 50. Repeat the process until your skill is up to the maximum 255, and you'll literally fly through the Dungeon.
APPLE II
use Panther Gloves as your weapon. Your Strength should be at least 100. If your Stamina is 75 or greater, you will be protected from the Wyrm's magic.
APPLE II
To get the maximum ability in STA, WIS and CHR, take the Goblin Ring half and give it to the TYoll King. Then kill him and take the reforged ring. Throw it to the Oracle, who will give you a few points of STA. WIS and CHR.
APPLE II
If you get a magical item like a Silver Sash and you want to keep the points but not the item, throw it into the Oracle.
APPLE II
To kill the Basilisk, ready your mirrored shield (which you can get from the Clothes Horses Room) as a secondary weapon and your bare hands as a primary weapon.
APPLE II
The fee for the Ferryman at the River Stones is two coppers. If you pay that amount at midnight, the ferryman will take you across the river to the Land of the Undead.
APPLE II
DATA 169,165,141,253,47,76,235,2,-1
APPLE II
pressing the delete key which makes you invulnerable to everything the screen has to offer
APPLE II
Holding down A and D simultaneously in the status screen of Ultima Ratio will give you infinite lives.
APPLE II
If you didn't land on the runway, avoid applying the brakes; otherwise you'll damage them and extend your repair time. To pause the game, just go to the HELP screen. If you feel the controls are hard on the EVA screen, simply use the joystick upside down. If the message indicator flashes, and the date shown is the launch date, go to the LAUNCH screen and press F7 while the message is appearing.
APPLE II
The program uses the FarNext loop (it is real to take it from one thousand to ten thousand. The resulting number is then converted to a string variable and checked to determine if it comes of the same digit
APPLE II
'whisky'
APPLE II
press the left arrow key at the top left of your keyboard. This will return you to the Menu. When you return to the game, a new, hopefully easier, question will show up.
APPLE II
scrolls vertically through the zeppelin. This is a technique that absolutely requires machine language on the Commodore 64
APPLE II
pushing the joystick forward while pressing the button causes a flying drop kick. A pull back on the stick results in a spin kick.
APPLE II
D5C55D1E: abre el modo de lucha multijugador
APPLE II
FFFFFFF1: Eres Invisible para los enemigos
APPLE II
4516DF45: Enemigos no te oyen
APPLE II
7F4DF451: Vida ilimitada
APPLE II
FFF0020A: El Tiempo Foco se rellena más deprisa
APPLE II
69E5D9E4: El Tiempo Fo co es ilimitado y no se gasta
APPLE II
1DDF2556: Munición infinita
APPLE II
0034AFFF: Máxima potencia
APPLE II
13D2C77F: abre la Simulación de Entrenamiento de Sparks
APPLE II
reply and you get a hand signed scroll from Lord British
APPLE II
The complete solution
APPLE II
Unlike the Dagger, the Magic Axe automatically returns to your hand after each use. It makes combat much easier and faster.
APPLE II
To purchase the Magic Axe, go to Lankwell and enter the building in the NNW corner. If no one is home, wait for them to arrive. Upon meeting them, immediately choose the Speak command, and they will offer to sell you the Magic Axe.
APPLE II
To enter Heidric's castle in Ganestor, go to the cellar of that town's inn. On the north wall you'll find a small, barely visible lever. Bump into it, and a secret stairway will be revealed.
APPLE II
The Tablet of Truth is toward the center of the castle's ground floor. Avoid engaging any guards, as you'll need to return here later in the game to speak with Heidric. Before returning the Tablet to the Regent, Use it and choose High King.
APPLE II
KILL THE MAD SCIENTIST
APPLE II
Look under the seat in the cinema. Read the letter after your boss has opened it.
APPLE II
Try torturing the Evil One's cat
APPLE II
hints on passing the troll at the toll bridge
APPLE II
To get the brass token, put the worm in the fountain and use the blanket to cover the baby Gru to keep him from waking. Wish for rain to free the Platypus. The arcade game moves you around the map; it helps to use the grid included with the game. To get back in the movie theater, take the gold coin back from Miss Voss. The theater floor is not as clean as it appears.
APPLE II
Double-clicking the action button activates the features of the box which permit the morph to lay track, insert receiving and shipping sites, and landscape.
APPLE II
pulsar las teclas B,S e 1
APPLE II
pulsa la tecla de abajo y el helicóptero se elevará
APPLE II
Pulsa la tecla 4
APPLE II
Para evitar un gasto de combustible, o «esencia» como lo llaman los expertos pilotos, en el «Infiltrator», debes poner el turbo (pulsando «T»), con lo cual tu velocidad será mayor y gastarás menos fuel.
APPLE II
INGRESA PASSWORD "BOMB"
Usamos almacenamiento local para recordar preferencias como el tema visual. Si se activa publicidad, Google puede usar cookies propias o de terceros con tu consentimiento. Más información