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TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos para ATARI 8-BIT COMPUTERS

376 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

Todos (376) COMMODORE 64 (1.771) PC WINDOWS (1.595) SONY PLAYSTATION 2 (1.486) ZX-SPECTRUM (1.383) MACINTOSH (1.163) CPC 464, 664, 6128 (1.133) AMIGA (1.021) XBOX (960) PC-DOS (885) ATARI ST / STE (832) SONY PLAYSTATION 3 (670) MAQUINAS ARCADE (660) NINTENDO GAME CUBE (657) NINTENDO NES (587) NINTENDO WII (501) XBOX 360 (492) MSX (439) NINTENDO WII-U (400) ATARI 8-BIT COMPUTERS (376) ATARI XE (368) APPLE II (356) NINTENDO 2DS / 3DS (335) SUPER NINTENDO (323) BBC MICRO (303)

MicroLeague Baseball

ATARI 8-BIT COMPUTERS

When the computer pitches out, you should steal or hit and run on the next pitch—the computer never pitches out twice in a row. Also, when there's a man on first or second with 12 or fewer stolen bases, always press 2. Pressing 1 will almost always get him thrown out.

Jinxter

ATARI 8-BIT COMPUTERS

I've got to the end of Jinxter and when Jannedor comes to the fireplace the fan falls off the wall In the kitchen and she goes away.

Jinxter

ATARI 8-BIT COMPUTERS

The Wire Fence: Go to your back garden, get secateurs, go to the fence and cut wire with secateurs.

Jinxter

ATARI 8-BIT COMPUTERS

The Bull: Go to your conservatory, get cloth, go to the bull, show cloth to bull and drop cloth

Jinxter

ATARI 8-BIT COMPUTERS

The Canoe: Go to your bedroom, look under bed. get sock, go to boat-house, get bung, put bung in sock, slide doors. S, put sock in hole, get paddle and put canoe in water.

Jinxter

ATARI 8-BIT COMPUTERS

You must get and wear the gloves before cutting the fence with the secateurs. Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel. Enter the clock maker's by knocking on the door (logical, really). Throw an object at the oil lamp to set fire to the shop.

Jinxter

ATARI 8-BIT COMPUTERS

Don't bother to exunguish the fire! Use some magic to get the stool.

Jinxter

ATARI 8-BIT COMPUTERS

Stand on the table, examine it, and throw what you find.

Jinxter

ATARI 8-BIT COMPUTERS

When you start the game you in a dungeon with the old man. Take the rock, torch and food, then give food and water to the old man. Talk to the old man, he will then give you a spode. Take this to the next room and dig, but be ready to throw. You will go down and come up in another room it's easy.

Jinxter

ATARI 8-BIT COMPUTERS

If the bell is too noisy, put a sock in it!

Stealth

ATARI 8-BIT COMPUTERS

Press ALT-H to get the pitch lines on the HUD. Fly upside down, turn off the plane's engines and keep its altitude to 10 degrees. You will now climb without losing any valuable fuel.

Feud

ATARI 8-BIT COMPUTERS

In Feud when you have zapped all Leanoric's energy down to past his belt he freezes, enabling you to replenish your energy. Come back and finish him off and get a 100 per cent rating.

Suspect

ATARI 8-BIT COMPUTERS

How do you get into the bam, and is it possible to go up the stairs?

Wargame Construction Set

ATARI 8-BIT COMPUTERS

In the Observation phase of the one-player game, place the joystick in port 2 and press the fire button. All the enemy units will be revealed.

Wargame Construction Set

ATARI 8-BIT COMPUTERS

Pressing the F3 key during the game will remove all units from the map, showing the terrain features in detail.

The Pawn

ATARI 8-BIT COMPUTERS

To got past the boulder tie the shirt to the rake and hoe then lever the boulder

The Pawn

ATARI 8-BIT COMPUTERS

Ask Kronos about the wristband and he will give you a chest to give to the adventurer

The Pawn

ATARI 8-BIT COMPUTERS

Examine the horse for a laugh

The Pawn

ATARI 8-BIT COMPUTERS

Mix the red with the blue and the green to make white You will find them in a pouch in the forest clearing after giving the guru the bowl of snow

The Pawn

ATARI 8-BIT COMPUTERS

go round to the back of the car and open the boot. Then head across the fields to find the circus tent. And if you write again with your address. I'll be able to return the big kiss and hug you sent!

The Pawn

ATARI 8-BIT COMPUTERS

Short of cash - look in the Fountain-Snowman a problem - melt him with something warm; examine colours.

The Pawn

ATARI 8-BIT COMPUTERS

GNIR RAEW at all times

The Pawn

ATARI 8-BIT COMPUTERS

When you are in the palace gardens enter the shed by using the metal key that you have with you. Take the hoe and the rake (you will need them later). When you get to the path blocked by the boulder, (just below the snow-capped mountain), use the rake and the hoe to lift the boulder to get by it. Take off your shirt, then tie the rake and hoe together with it. Lever the boulder with the rake and hoe, and you will be able to proceed up the mountain.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

Go to the Shrine of Monsters at 44N, 47E on the first level. Open the enchanted door and defeat the Valkyrie. Move forward one space and receive the Winged Sandals. When you use them, you'll notice that your skill has increased by 50 points. Now go to the Dwarven Smithy on the second level. Offer the Winged Sandals for sale, and he will say 'I'm not interested.' When you leave the Smithy, notice that your skill remains the same, even though you aren't wearing the sandals. Put them on and your skill goes up another 50. Repeat the process until your skill is up to the maximum 255, and you'll literally fly through the Dungeon.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

use Panther Gloves as your weapon. Your Strength should be at least 100. If your Stamina is 75 or greater, you will be protected from the Wyrm's magic.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

To get the maximum ability in STA, WIS and CHR, take the Goblin Ring half and give it to the TYoll King. Then kill him and take the reforged ring. Throw it to the Oracle, who will give you a few points of STA. WIS and CHR.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

If you get a magical item like a Silver Sash and you want to keep the points but not the item, throw it into the Oracle.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

To kill the Basilisk, ready your mirrored shield (which you can get from the Clothes Horses Room) as a secondary weapon and your bare hands as a primary weapon.

Alternate Reality: The Dungeon

ATARI 8-BIT COMPUTERS

The fee for the Ferryman at the River Stones is two coppers. If you pay that amount at midnight, the ferryman will take you across the river to the Land of the Undead.

Ultima

ATARI 8-BIT COMPUTERS

pressing the delete key which makes you invulnerable to everything the screen has to offer

Ultima

ATARI 8-BIT COMPUTERS

Holding down A and D simultaneously in the status screen of Ultima Ratio will give you infinite lives.

Murder on the Zinderneuf

ATARI 8-BIT COMPUTERS

scrolls vertically through the zeppelin. This is a technique that absolutely requires machine language on the Commodore 64

Leaderboard

ATARI 8-BIT COMPUTERS

Take a 5 wood to the island on the right, and then an 8 or 9 iron to the green ('cos you'r e going clubbing!)

Lancelot

ATARI 8-BIT COMPUTERS

Ignore the sieging army and go into the inner chapel at Tintagel.

Lancelot

ATARI 8-BIT COMPUTERS

Kill the spider in the wooded vale with the bow.

Lancelot

ATARI 8-BIT COMPUTERS

Put log over chasm to cross it.

Lancelot

ATARI 8-BIT COMPUTERS

Blow the horn on the brink of the precipice. A dragon will appear and carry you down to the bottom of the cliff.

Lancelot

ATARI 8-BIT COMPUTERS

At the volcano tie the rope to the rock and then climb down rope.

Wishbringer

ATARI 8-BIT COMPUTERS

Look under the seat in the cinema. Read the letter after your boss has opened it.

Wishbringer

ATARI 8-BIT COMPUTERS

Try torturing the Evil One's cat

Wishbringer

ATARI 8-BIT COMPUTERS

hints on passing the troll at the toll bridge

Wishbringer

ATARI 8-BIT COMPUTERS

To get the brass token, put the worm in the fountain and use the blanket to cover the baby Gru to keep him from waking. Wish for rain to free the Platypus. The arcade game moves you around the map; it helps to use the grid included with the game. To get back in the movie theater, take the gold coin back from Miss Voss. The theater floor is not as clean as it appears.

Android

ATARI 8-BIT COMPUTERS

A partir de Android 4.1 se ha añadido la posibilidad de añadir tu información de contacto para que se muestre en la pantalla de bloqueo del terminal.

Infiltrator

ATARI 8-BIT COMPUTERS

pulsar las teclas B,S e 1

Infiltrator

ATARI 8-BIT COMPUTERS

pulsa la tecla de abajo y el helicóptero se elevará

Infiltrator

ATARI 8-BIT COMPUTERS

Para evitar un gasto de combustible, o «esencia» como lo llaman los expertos pilotos, en el «Infiltrator», debes poner el turbo (pulsando «T»), con lo cual tu velocidad será mayor y gastarás menos fuel.

Infiltrator

ATARI 8-BIT COMPUTERS

INGRESA PASSWORD "BOMB"

Infiltrator

ATARI 8-BIT COMPUTERS

After take off set ADF to 72.8 (as shown on tactical map) Keep ADF sign pointing upwards no matter what happens Accelerate to max (450 knots) and then press Turbo

Infiltrator

ATARI 8-BIT COMPUTERS

On mission two, before you plant the explosives in the weapons lab, drop a gas grenade and search the large file cabinet. You'll find an invisibility pill which will be useful in rescuing Dr. Phineas Gump.

Infiltrator

ATARI 8-BIT COMPUTERS

Always show guards your papers. Even if they are in order, the guards will call an alert if you don't show them. If you want to search for something in a guarded room, use a gas grenade when the guards ask you to show your papers.

Infiltrator

ATARI 8-BIT COMPUTERS

Pressing the space bar accesses t h

Bug Hunt

ATARI 8-BIT COMPUTERS

manually POKE the colour byte