Snow Bros.
ATARI ST / STE
Should the Snow Bros too long in clearing a stage a ghostly Lantern arrives on the scene and hur e m along. It d this by releasing pesky ghosts all over the area.
Códigos, pokes, contraseñas y atajos de los clásicos para ATARI ST / STE
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.
ATARI ST / STE
Should the Snow Bros too long in clearing a stage a ghostly Lantern arrives on the scene and hur e m along. It d this by releasing pesky ghosts all over the area.
ATARI ST / STE
ENABLE-42
ATARI ST / STE
Attain the end of level one with one life intact and then slay the end of level guardian and then crash Jap-like into its dead body. Result: infinite lives.
ATARI ST / STE
The four heart pieces are located in the mouse pointer in the far bottom right rooftops. hell, cutesy land and sheet of the green quarter screen
ATARI ST / STE
1. Beekanavskemich might seem like a dull-witted barroom fixture, but don't ignore him. Answer a couple of his riddles correctly, and you'll get some valuable tools. 2. Answer 'yes' to a lot of questions, even if you don't know [he] answers. In some cases, a well-disguised bluff can get you through a tight situation. 3. Don't leave the bar without the VBX, or the less than hospitable Gaks will stop your character cold.
ATARI ST / STE
JEFES ACTO PRIMERO: Espera a que el enmascarado dé dos golpes con su hacha para acercarte y golpearlo, después de lo cual debes alejarte hasta que dé nuevamente sus dos hachazos para repetir el proceso. JEFE ACTO SEGUNDO: El método para eliminar a este jefe es similar al del acto primero. Golpéalo unas tres veces y aléjate inmediatamente. Continúe haciéndolo hasta que lo elimines. JEFE ACTO TERCERO: Ubícate en el costado izquierdo de la pantalla (pero no muy al extremo) y golpea a este jefe cuando salte por tu lado. Elimina sus balas golpéandolas con tu espada. JEFE ACTO CUARTO: Para vencer a estos gemelos, debes ubicarte delante del bloque en que está parado el mutante de la izquierda y man
ATARI ST / STE
99 Vidas: Si queremos ver 99 vidas en nuestro marcador hay que pulsar la tecla ESC para parar la acción, después hay que pulsar simultáneamente las teclas SHIFT y F-2, así aumentaremos el número de vidas disponibles y si mantenemos esta combinación pulsada, rápidamente obtendremos las 99 vidas
ATARI ST / STE
hold down the fire button and pressing up
ATARI ST / STE
Level 2: Leave by bottom exit and cross road when lights aren't flashing. Cross the road again in the next screen and run and cross the road. Follow the pavement around into the next screen, go around corner to leave by the bottom exit. along the street for two screens. Pick up the hamburger and go into next location to pick up the bottle. direction. You should entera screen with a manhole cover in it. While you're holding the object from the open door, pick up when on the manhole cover and fall down the hole to access Level 3. Level 3: In the first room, ignore door and leave by top exit. Go through door into next screen and stay close to the wall, leave by door. Pick up key and leave by d
ATARI ST / STE
POKE 32885,174 for infinite energy or POKE 32838,183 for infinite lives
ATARI ST / STE
If you get stuck on a road between towns and have to walk, find a farm surrounded by a fence. Then find a place where a long fence meets the fence around the farm. If you look closely, you'll see a crack big enough for you to fit through.
ATARI ST / STE
If you're in a pinch for money, you can participate in two Ama teur Nights per week, except for weeks when a championship is being held. Amateur Nights are every Saturday, plus the nights so designated on the schedule.
ATARI ST / STE
Attack enemies from the side if possible.
ATARI ST / STE
After getting the first key from the reception, examine doors until you find the Porter. He'll give you a second key. Go to the white emergency doors and you will be able to open them. This procedure repeats with every level. For more points, look behind paintings to find money.
ATARI ST / STE
After getting through the second emergency door, every man you kill with a jump kick gives you an extra life.
ATARI ST / STE
SPI NYNORMAN
ATARI ST / STE
Insert the Continental Circus disk when you are prompted for it and press the left mouse button to begin playing.
ATARI ST / STE
cheat
ATARI ST / STE
press up on the joystick and hold it there. When the second start light appears pull down on the joystick and hold it
ATARI ST / STE
CHEAT + SPACE
ATARI ST / STE
To help the lute work properly, examine the paintings in the gallery.
ATARI ST / STE
To get the minah bird, go to the Zoo Office and get the grotty key. now open the white door and unlock the small door. Open the small door and go through it, closing it behind you. Put bird in cage (from the gatehouse). If you don't close the door then the bird will fly away.
ATARI ST / STE
Sit on the bed in the mam bedroom and press top button with cue. The oil painting is the only painting worth anything. The dress is in the wardrobe of the mam bedroom.
ATARI ST / STE
GO TO a named location
ATARI ST / STE
follow the rainbow backwards — violet, indigo, blue, green, yellow, orange, red
ATARI ST / STE
If you can't watch where you're going, package your load carefully!
ATARI ST / STE
1. Open the Chest in front of you and take the key in it (Crypt). Open the cas- ket across the room. U turn (U), look down and shoot the mouse which is draining your energy. Unlock door (A), and go through the "Crypt Corridor". 2. Move directly forwards through the far door into "Tantalus". 3. Open casket, and shoot the mouse. GO over to the block and push it (A). Then go back to "Crypt Corridor", cross diagonally to far door and go through to "The Mouse trap". 4. Climb up the blocks and get the food. 5. Climb up the blocks, move to edge of higher block, and get the Key (Belanus) on the wall above the large block. Push both small blocks into the wall and then go back to "Tantalus". Go to the
ATARI ST / STE
Wait at the start until the other drivers have nearly completed their first lap. When they're a good measure behind you should race the track as fast as you can.
ATARI ST / STE
There's a kind of cheat embedded in the game but it takes some time to use properly and should only be employed if you're desperate to win a race. What you need to do is nothing! Yes, just hang around at the start for 59 minutes and 59 seconds. When the hour is up and the clock wraps around to 0:00:00 once again you can drive a few metres to the finishing line and win the race in absolutely no time at all!
ATARI ST / STE
turn right
ATARI ST / STE
When your opponent scores a goal, immediately check as many of his men as you can
ATARI ST / STE
On some teams starting in the middle of the rink in the first and third period, if you just hold right you will go in and the goalie will let you go through to score a goal. To score more goals after taking a shot, press the RESTORE key before the goalie has a chance to block your shot, then press the spacebar.
ATARI ST / STE
If you're playing Center and get a break away, skate just a little below the center by the blue face-off circle in the offensive zone. This should make the goaltender come out. Wait until you have a good shot, then take it.
ATARI ST / STE
0B69 B7 Infinite lives
ATARI ST / STE
secret Targoid ship
ATARI ST / STE
Defence of the wall: As soon as the screen changes start pressing fire to launch rocks. Use oil when time is short or when two or more enemies are coming up the same ladder. Even though it says that oil is limited, there are at least five cauldrons at your disposal. Entry into town: As soon as the screen has loaded push right and keep pushing right until the end. When an enemy appears keep fire pressed until he is slain. Release fire and your man should run right up the drawbridge. Repeat this until you get into the town. Attack on the wall: Push the joystick forwards as soon as the screen changes. Keep pushing forwards until the wall is taken. Use the fire button to ward off the rocks until
ATARI ST / STE
FREUD
ATARI ST / STE
CLM
ATARI ST / STE
Quemando unas semillas
ATARI ST / STE
La ovejita se halla en el interior de una catacumba, y para sacrificarla necesitas el cuchillo de sacrificios.
ATARI ST / STE
Quemando unas semillas raices que encontrarás en el pantano, utilizando el fondo de una botella para encenderlos.
ATARI ST / STE
Usar los examina.
ATARI ST / STE
207-119-060
ATARI ST / STE
164-003-201
ATARI ST / STE
036-224-136
ATARI ST / STE
007-215-047
ATARI ST / STE
CAPS SHIFT y Q la moto empezará a correr más deprisa de lo normal. Si transcurrido un tiempo soltamos la Q y pulsamos SIMBOL SHIFT (sin soltar CAPS SHIFT), iremos aún más deprisa y llegaremos hasta el nivel 4, donde la moto se parará y podremos comenzar a jugar normalmente.
ATARI ST / STE
CAPS SHIFT + Q (moto rápida); Soltar Q y pulsar SYMBOL SHIFT (más rápido hasta nivel 4)
ATARI ST / STE
pull back on the joystick to get your bike to wheelie
ATARI ST / STE
11 y o u pres s CAPS SHI FT a l l through the game it'll sometimes prevent y o u c ras hing_ C A P S LOCK works too, but not as well
ATARI ST / STE
Select keys Q. Z. O. P, M. At the countdown press t he keys 0. and M simultaneously and franti- cally lap at 0 and P. When yot suddenly zoom off lust keep 0 arid Z pressed. Your speed will only read 23 to 25mph but you will act- ually go at 199 rnph
ATARI ST / STE
It you press GRAPH and 0 you can go t o (LA s peed straight away.
ATARI ST / STE
Caps Shift and A at the same time and you're whis ked thr ough the first three levels. You're on your own thr ough level four, but the tip to complete level five is to go behind the palm trees and keep the throttle full on
ATARI ST / STE
DATA 206,9,70,206,231,80,206,130,81,206,176,99,206,92,70,76,235,2,-1
ATARI ST / STE
Use the tank to destroy ground installations, then use the helicopter to repair the bridges. When in the helicopter, fly as low as possible to stop missiles.
ATARI ST / STE
Inty Ammo and Energy
ATARI ST / STE
Climb the ladder in the top right hand corner of the screen and continue. If Chuckie can't go above the line and is forced left as he enters the 'Be ware of the Chocolate Monster' screen, your tape has a bug and no further progress can be made. Mrs Baron spent a year complaining loudly to A'n'F, who finally sent her a new copy. Continue if you're lucky enough to be able to. Collect milk, sugar and cocoa and deposit them in their respective vats - then make the toy. Before any items are collected, make sure that the Generator is on and working. When the generator is ticking over, the train moves along, allow
ATARI ST / STE
He can't go above the railway track after going below it to make the toy. He can't get the toy into the egg.
ATARI ST / STE
ROCKNROLL (nivel 5), NOISES (nivel 9), ELVIS (nivel 13)
ATARI ST / STE
Players need to be very careful to write down any potential keywords that might trigger a crucial response from a nonplayer character.
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