Códigos, pokes, contraseñas y atajos de los clásicos para NINTENDO NES
587 trucos publicados13.245 pokes y cargadores
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores.
Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió;
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Climb the ladder to 'the very top, and stand on the far left of the platform. Then, while the guard is walking away, walk — don't jump — off the platform and duck as soon as you land. Landing triggers the spear blauncher , killing the guard.
Jamming your rod into a monster's side (steady...) stuns it briefly, while continuing to bash the joystick button throws it repeatedly back and forth over your ahead. If there's a platform underneath it'll be smacked painfully to death, leaving a bonus item in its wake. Otherwise this method can be used to stop hoovering up blooming bonuses
When the title screen appears, press P to pause the game. Press the Help key S five times then unpause and you should see a white heart in the top right of the screen. You can now press the Space Bar to advance levels.
move around the platforms collecting flowers and killing other nauseatingly cute creatures. Taking control of one of two fairies with pointy ears, magic wands and magic shoes it's your task to move around the platforms collecting flowers and killing other nauseatingly cute creatures. Despite their cuteness these fairies are fairly vicious. They use their magic wands to stun the baddies wh
Despega deprisa, pon a punto el lanzacohetes y huye a toda velocidad hacia arriba, hacia Tailandia donde aterrizarás, pues el enemigo ha enviado un helicóptero ultramoderno contra ti. El proceso completo es difícil de aprender y mucho más complicado es el llevarlo a la práctica, pero una de dos: o aprendemos o nunca realizaremos un rescate al completo. Hasta atravesar el río mantén tu aparato bajo el movimiento del joystick en la dirección diagonal arriba-izquierda (1); tres segundos más tarde, dirígete hacia la diagonal arriba-derecha y espera a que aparezca el enemigo (2), gira entonces hacia la derecha esquivando su proyectil (3), y cambia de nuevo la dirección hacia la izquierda. Repite
HHDSFHHH on the high score table for infinite energy, Wow! Get to level two and then kill yourself (or rather the renegade). When you have lost all your lives, you will be asked to rewind the tape. Just press the space and level three will load.
After leaving the helicopter go to the bottom left to the building which you can't blow up. Change your weapon to knifes and move along the bottom o f the building. T he prisoners w i l l be freed, The rest is up to you.
On level one walk to the far left of the screen (so you are just on the screen), then walk up towards the wall. If you do it right you should be able to walk through Garage: Richard Peel
When you start on the first screen, go fairly straight ahead and there will be a temple where you can get a bazooka. After you get it, if you want it, I suggest you take on the prison camp from the left side because it's easier than the right.
TNT is used to gain access to keys that are diagonally below the brick work when reaching a dead end. Different colours of TNT have different values — the colour to use depends upon the thickness of rock. The colour sequence is the same as on the Spectrum keyboard. To use TNT, you must drop it into the cavity and walk completely off the brick work . The screen will then flash blue and you can return to see if the value of TNT was correct.
BLUE 2 keys (I not used — red herring!), GREEN 5 keys, YELLO W 5 keys, MAG ENT A 2 keys. (I is the exit/entry key). In some cases you must have the correct yellow key to open yellow doors etc.
When the city's PK energy reaches around 5000, the Marshmallow Man will appear. When a Marshmallow Alerts sounds , quickly press Run/Stop — this freezes the action and allows you to get ready to hit the "B" for bait key. When you are ready, hit the Run/Stop key again and quickly hit "B".
move our ghostbuster to the far left of the screen. Press the fire button to release the second man and move him directly over the first so that only one of them is visible. With the trap in the middle of the screen, fire the guns . The ghost will be caught every time.
CHEAT on one of the talking screens you will be told to type lever three. This will give you infinite energy on levels one and two but You will then receive 99 pets and your energy level to normal.
In the first level: - unlimited Proton beams - unlimited PKR bombs - unlimited PKR shields - and unlimited courage In the second level: - unlimited time - unlimited slime
SLIMING: Most people lend to use two men, if this is the case drop the trap in the centre of the screen and move the first man to the left. Move the second man directly over the first. Th e y should both he pointing away fro m the trap.
MOTOR MANIA: A game as old as the hills. Slow down at every 1,000 points after 5,000. When you get an alert press runstop to freeze him, then press it again, followed by B for bait. Only hit it once or you use up your bait.
TEMPLE OF M I L : Sneaking past the Marshmallow mail into the temple at the end is hard to time. Inch your man along until he is exactly in line with the entrance. Wait until the MM bounces to the right, then as he bounces back push the joystick forward and your man will slip clean through his legs and in. Do the same with the second man to savu the city.
Spend your money wisely! It is more economical to buy ten ghost traps for a total of $6000 than to buy a ten-ghost portable laser confinement system for $8000.
Al estar en la pantalla donde escoges el enemigo al que quieres enfrentarte, deja presionados los botones Ay B, después Start; así aparecerán pequeños pájaros en lugar de estrellas en el fondo de la presentación del jefe
Para Crash Man: Con su poder es muy fácil eliminarlo si calculas cuando él brinque y sueltas un disparo de aire; mantente en movimiento siempre para evitar que te dé la bomba
Letting Q taunt isn't the best idea – even with Urien setting up Aegis Reflectors everywhere, the robotic freak is still a monster after a taunt or two...
drive your car straight off the top left-hand corner of the track, taken from a bird's eye view; keep moving up, down, left, and right all the time in two player mode
1) Poner un pokemon 'acuático' al principio; 2) Abrir el menú de ítems y presionar SELECT sobre el Ítem n s 13; 3) Ir a una batalla y presionar A en 'Pokemon'; 4) Presionar A sobre cualquier Pokemon y éste cambiarla a Meuu
Entra a la pantalla de OLD TOURNAMENT y ejecuta el RANDOM SELECT en ambos controles simultáneamente. Si el CPU selecciona peleadores con la letra E (sin cara), el turno corresponde a Sheeva. Si sale el Bug, el otro se torna multicolor. Saltando sobre Sheeva, el scroll se descuadra y los gráficos del fondo también. Si le ganas a Sheeva, el fondo queda descuadrado; si conectas golpes, se va corrigiendo poco a poco.
1 Something unusual happens with the cursor If you leave it over a hex occupied by a unit at the end of your turn, it will have disappeared after the computer's turn So before you press X to finish your turn make sure that the cursor hasn't been left over any of your units. You could place the cursor over the enemy's units and make your task that much easier.
warps and bonus lives hidden in tree stumps and cacti to discover, and even the ability to turn invisible and invincible to Inky, Pinky, Clyde and his gang. Extra fruit and collectables can also be summoned by jumping on certain items and areas, and even the Flagship from Galaxian turns up
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