Códigos, pokes, contraseñas y atajos de los clásicos para ATARI 8-BIT COMPUTERS
376 trucos publicados13.245 pokes y cargadores
Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores.
Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió;
no se reproducen las páginas ni el material gráfico original.
When offered the opportunity to purchase Attack Helicopters, you should turn it down. Your opponent will have no way of knowing your decision and will be forced to buy an Air Force Defense Unit, which is ineffectual against almost anything besides helicopters. You can then use your extra purchasing power to buy more tanks, which you can never have enough of. Speaking of tanks, when on defense or in a meeting engagement, get the fastest tanks you can. Try to leave a reserve company deployed well to the north or south of your main body. Once the bulk of your troops are fully engaged and the enemy's main force has been located, slip this reserve force at full speed behind the enemy, preferably
Use ladder to get m small building
The key to the door is in the vase - drop vase to get it
The vase is in the cupboard, use tiny key to get it
Don't go in to nothing
Kill dragon with sword
Get zipper, open zipper, reach Inside hole, empty zipper, get scroll (with girgol spell on it) Don't drop the zipper as il is useful for carrying things in and it Is essential near the end of the game.
To get the cube from the idol's mouth, learn malyon. learn espnis (several times), malyon idol, espnis Idol - this may need to be done several times as spells are unreliable and the espnis spell needs to work not the first but the second input after the malyon spell, so that when the idol returns to a statu
Lo primero que debes hacer es agarrar todas las moneditas que están a la vista, recordando no romper ningún bloque, luego regrésate a la balsa que va por arriba del agua donde está el P Switch, písalo y agarra todas la moneditas que antes eran bloques
Para hacerlo necesitas haber derrotado antes a Air Man. Con su poder es muy fácil eliminarlo si calculas cuando él brinque y sueltas un disparo de aire; mantente en movimiento siempre para evitar que te dé la bomba
Pause the game then press Fl F 1 0 and then press fire on your joystick to skip levels. If you want to get out of a particular level press the Escape key.
Step 5 Stand under the stars which are slowly moving up the screen, when they get near enough jump on them (this takes a bit of practice). Step 6 Go and get the magnet and jump up the final stairs. Step 7 Go to the room with Sir Rustalot standing in it
Necesitas la pluma más pesada. Entrega el talismán al niño pescador para que pesque una báscula. En la Isla de las Plumas, coloca el icono de piedra en la cara y la báscula en el gancho de la columna. Pesa las plumas de dos en dos, y quédate siempre con la más pesada, hasta que hayas pesado todas.
la llanura, en la colina de la tortuga; la tortuga nada hacia la montaña; a la derecha, la pagoda, y a la izquierda, el río. Gira el borde de la vasija según la pista del anciano: “la llanura, en la colina de la tortuga; la tortuga nada hacia la montaña; a la derecha, la pagoda, y a la izquierda, el río”. La siguiente pista es: “avanzar en la dirección de la montaña, hasta un cruce de caminos”
To open the large double doors, put a bead of orichalcum in the eel's mouth to get rid of the water. Now put a bead in the fish's mouth and... open sesame! To use the rafts you first need to catch yourself a crustacean from the crab room. Put some food in the rib cage (if you haven't picked any up along the way, you'll have to beat up a guard to get some), drop it into a pool and Bob's your uncle. Give the crab to the octopus and it'll let you pass. To power the rafts use orichalcum and use the stones to open the gates, as per normal. Don't forget to recollect after all them later! Now you've got to free Sophia.
By saving the position just prior to loosing energy, then again just after, and comparing the files, any differences can be pinpointed to the reduction process. It is then possible to create a new file, with vastly increased energy reserves.
control at the bottom of the screen. At first there is only or.c tall but ev;ry 30 seconds a new cne is added to a mcximum o f five. You ge: p a n t s for however many seconds ycu keep
logon by moving into it then return to the menu and select READ and read the file Hacker. Move Hacker across RADARPRG. This program gives you radar for spotting buildings and other robots.
00987
TITLE
DEMO
COVER
PAM
WAMI
30 PRINT CHRS (147)
40 FOR A=304 TO 317: READ B: POKE A,B: NEXT
50 FOR A=32768 TO 32855: READ B: POKE A,B: NEXT
60 POKE 53280,0
70 SYS 32768
100 DATA 169,173,141,143,12,234,234
110 DATA 234,234,234,76,223,65,0
120 DATA 169,128,133,157,160,1,152
130 DATA 170,32,186,255,169,0,133
140 DATA 183,32,213,265,169,31,141
150 DATA 150,3,169,128,141,151,1
160 DATA 76,99,3,32,76,128,169
170 DATA 54,173,225,65,162,0,189
180 DATA 55,128,189,228,65,232,224
190 DATA 32,208,245,76,0,64,173
200 DATA 0,64,141,0,160,169,11
210 DATA 141,17,208,76,84,164,84
220 DATA 82,79,76,76,89,33,169
230 DATA 48,141,60,65,169,1,141
240 DATA 61,65,96,234,234,234,234
• Pull out the tiger's bad tooth, and give it to the tooth fairy. Accept her second offer.
• Give pearl in the room of wisdom.
• Drop key in the room of bewilderment (everything is backwards so you have to drop to get!)
2: Get fuae in 46 an :t credit in 32 and pay tele- porter in 47. leport from 47 to 34. 5: Got radiation canister from 34 deposit in 44 (do telsport!!). 6: Te leport from 47 and gat 4 pasH from room 37. 7; Go to room 43. 8: Proceed to level 4.
cheat mode in Psycastria and that if you held I,L,T,D and N down on the title page, the game crashed.
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