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TRUCOS

Códigos, pokes, contraseñas y atajos de los clásicos para ZX-SPECTRUM

1.383 trucos publicados 13.245 pokes y cargadores

Recopilación de trucos y códigos publicados en revistas especializadas y enviados por lectores. Se extrae la información (el código, la contraseña, el atajo) y se cita de dónde salió; no se reproducen las páginas ni el material gráfico original.

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Super Cycle

ZX-SPECTRUM

The optimum shift point is around 9000 rpm. Learn what the motor sounds like at 9000 rpm, so you can shift without having to look at the screen.

Bugsy

ZX-SPECTRUM

Go to the gunsmith, talk to him and then buy the gun. Then go straight to the post office and rob it.

Zombie Zombie

ZX-SPECTRUM

Luring a zombie to its death was rewarded with a jaunty snippet of Ten Green Bottles.

Zombie Zombie

ZX-SPECTRUM

To kill them you must first creep up on them from behind making sure that they don't see you. When you touch them on their back, they don't kill you but follow you. You then lead them up onto a wall of at least 3 blocks

Pulse Warrior

ZX-SPECTRUM

POKE 9316,240 (RETURN) for infinite lives and disabled collision detection. Type SYS 2051 (RETURN) to return to the game.

Emerald Isle

ZX-SPECTRUM

travel north-east, you must use the shortened form NE or otherwise the program will look on NORTH-EAST as NORTH

Zip Zap

ZX-SPECTRUM

push the stick left or right and the robot goes in the direction you wish

Movie

ZX-SPECTRUM

Shifra

Movie

ZX-SPECTRUM

Para poder acceder al despacho de Bugs Maloy en el «Movie», tienes que salvar una serie de armaduras que te cierran el paso y conseguir que Tanya, la gemela buena, te dé la última clave, la que permite el acceso al despacho donde puedes coger la cinta. Por si el dia que juegues Tanya no está demasiado generosa, aqui tienes la clave para abrir la última armadura: Shifra.

Beach-Head

ZX-SPECTRUM

When I select 'Fair' and win through to the beach assault with two tanks, the screen appears with about 200 tanks all over and the tank sound, then a crash. This repeats and the program restarts.

Beach-Head

ZX-SPECTRUM

After destroying each ship on the third screen, write down its elevation. Continue doing this each time you play, and after a few games you'll see that by determining the elevation for the carrier you can locate the match in your notes.

Beach-Head

ZX-SPECTRUM

hidden tunnel to up your points and then you'll only have to shoot down ten planes. When you come to blowing up the ships, you'll find that the aircraft earner at about 40 degrees and the little boat on the right at about 20 degrees.

Netherworld

ZX-SPECTRUM

Fire continuously, there's no ammo limit so go wild! If you are finding it difficult to get a certain diamond, don't forget you can use the brick-smashing icon. It there are only one or two diamonds left to find, use

Netherworld

ZX-SPECTRUM

press 2,4 and E together to finish the level

Mined-Out

ZX-SPECTRUM

Complete a level and you were treated to an action replay.

Shadow Dancer

ZX-SPECTRUM

To select any stage, on the title screen press down the A, B and C buttons and then press start. A new option will be displayed that enables you to start wherever you want!

Shadow Dancer

ZX-SPECTRUM

Pulsar FIRE rápidamente con Joe a la izquierda para eliminar 50 ninjas y ganar 3 vidas extra

Shadow Dancer

ZX-SPECTRUM

Start the game and these keys come into effect: 0, W, E, R, T. You'll now skip the level.

3D Construction Kit

ZX-SPECTRUM

0 SETWPOS <x position> <y position> 0 SETWSIZE <width> <height>

Psi 5 Trading Company

ZX-SPECTRUM

If there are no enemy ships in the area, rank engines priority 1. When an enemy appears, put it back to 3.

Herbert's Dummy Run

ZX-SPECTRUM

Go to the room with the stool and fireball in it and move the servant over the stool; this will change it into a chest. Open all the other chests in the vault and you should have two keys. One of these opens the chest by the stool; The teddy will go and open the right hand side door; you can now go through this. Jump at the rope in the next room and it should extend into a room with a rubber duck; collect this. Load the pop gun (with the cork and the pop gun) and go to the castle. Exchangethe pop gun for the flag and with the rubber duck go to the seaside screen. You can now collect

Herbert's Dummy Run

ZX-SPECTRUM

Go to the rope screen, climb up it and hold down the keys C, H, E, A and I to cheat. You'll get infinite Ihres.

Wanted!: Monty Mole

ZX-SPECTRUM

special cheat version which allows me straight into the last screen in which you kill off Arthur Scargill

Yabba Dabba Doo!

ZX-SPECTRUM

LOAD the game, play it once, then wait for the demo to finish and the title screen to appear. When that happens simply by pressing the Fl key.

Mad Martha

ZX-SPECTRUM

get dummy from bathroom and putdummy in baby's mouth, then you can take oil lamp and go downstairs to fill it. The match doesn't seem to come into it as far

Pyjamarama

ZX-SPECTRUM

Make sure all objects have been moved from their starting places before setting off

Seymour Goes to Hollywood

ZX-SPECTRUM

Go to the top floor then go right. Get the studio key. Go back to the first studio to make the lift go down). Drop the key at the door. Leave balloon and get the jacket to the biker, and get the pump. Go right, enter the Malt Shop and give the pom-pom to Sindy. Take the key and the parrot food. Leave the set, get the balloon, go right into the second hut. and drop the balloon and pump. Go to the top right hut, drop the parrot snack beside the door. When the parrot leaves collect it. Exit the hut, got to top left platform and repeat. Go left and repeat until the parrot enters the hut. Get the key and the dagger. Go to the first studio, drop the dagger, get the key. Go left 5 times and open th

Ah Diddums

ZX-SPECTRUM

IMAGINE — Ah Diddums S p e c t r u m f 4.75

The Fourth Protocol

ZX-SPECTRUM

Give banana to monkey. Give penny to shopkeeper. Choose 'bridge' game. Examine case.

The Fourth Protocol

ZX-SPECTRUM

select Other Suggestions and enter Turn Stanistav, Use as system (make sure you don't go more than 3.5 light years), then press 'H' for hyperspace. As soon as you have done this, hold down the 'CTRL key.

Jinxter

ZX-SPECTRUM

I've got to the end of Jinxter and when Jannedor comes to the fireplace the fan falls off the wall In the kitchen and she goes away.

Jinxter

ZX-SPECTRUM

The Wire Fence: Go to your back garden, get secateurs, go to the fence and cut wire with secateurs.

Jinxter

ZX-SPECTRUM

The Bull: Go to your conservatory, get cloth, go to the bull, show cloth to bull and drop cloth

Jinxter

ZX-SPECTRUM

The Canoe: Go to your bedroom, look under bed. get sock, go to boat-house, get bung, put bung in sock, slide doors. S, put sock in hole, get paddle and put canoe in water.

Jinxter

ZX-SPECTRUM

You must get and wear the gloves before cutting the fence with the secateurs. Use the Pelican Charm from the bakery to bring the fire engine and the unicorn to life on the carrousel. Enter the clock maker's by knocking on the door (logical, really). Throw an object at the oil lamp to set fire to the shop.

Jinxter

ZX-SPECTRUM

Don't bother to exunguish the fire! Use some magic to get the stool.

Jinxter

ZX-SPECTRUM

Stand on the table, examine it, and throw what you find.

Jinxter

ZX-SPECTRUM

When you start the game you in a dungeon with the old man. Take the rock, torch and food, then give food and water to the old man. Talk to the old man, he will then give you a spode. Take this to the next room and dig, but be ready to throw. You will go down and come up in another room it's easy.

Jinxter

ZX-SPECTRUM

If the bell is too noisy, put a sock in it!

Carrier Command

ZX-SPECTRUM

If you're in need of fuel, make repeated contact with fuel rods in any store area to replenish supplies. If it's shield energy you require, make contact with the Pentagon-shaped power points. To enter the ovehead walkway, simply shoot the rod above the door repeatedly. It should spin, so keep on blasting until the door slides open. Blasting radar beacons prevents you from being thrown into jail. If you touch a telepod crystal, it is positioned in the centre console within the telepod. If you then enter the telepod, shoot the crystal and then leave the telepod, you'll find yourself in a new area. Apparently you can 'buy' your way out of confinement by lasering the slots in the pillars. Energy

Carrier Command

ZX-SPECTRUM

Hold down the Help key and press fire to start. You should now have infinite lives and if you press 1-0 you can select levels one to ten.

Blind Panic

ZX-SPECTRUM

When you get to enter your name on the high score table, press '1' for level one, '2' for level two and f o r level three. Then press ENTER and 1 to start the g a m e

Target: Renegade

ZX-SPECTRUM

leave the controls alone for a couple of seconds then try to move Indy, the game freezes and the computer starts humming

Wizard's Lair

ZX-SPECTRUM

4 pieces of lion but failed to escape